29/04/2021 02:50, Dmitry Kozlyuk: > 2021-04-02 18:38 (UTC-0700), Narcisa Ana Maria Vasile: > > --- /dev/null > > +++ b/lib/librte_eal/windows/include/rte_windows_thread_types.h > > @@ -0,0 +1,12 @@ > > +/* SPDX-License-Identifier: BSD-3-Clause > > + * Copyright(c) 2021 Microsoft Corporation > > + */ > > + > > +#ifndef _RTE_THREAD_TYPES_H_ > > +#define _RTE_THREAD_TYPES_H_ > > + > > +#include <rte_windows.h> > > + > > +typedef DWORD rte_thread_t; > > + > > +#endif /* _RTE_THREAD_TYPES_H_ */ > > pthread_t type in pthreads-win32 and winpthread is not 32 bit. > DPDK will have different ABI depending on a threading backend used. > Apps must know it at build time then. How do they discover it? > This is worth a warning in commit log and docs.
Not sure this is an acceptable behaviour. In my opinion, ABI should not vary. +Cc Ray