2021-02-18 13:40 (UTC+0200), Tal Shnaiderman: > The hard-coded thread priority for Windows threads in eal > is REALTIME_PRIORITY_CLASS/THREAD_PRIORITY_TIME_CRITICAL. > > This results in issues with DPDK threads causing OS thread starvation > and eventually a bugcheck. > > The fix reduce the thread priority to > NORMAL_PRIORITY_CLASS/THREAD_PRIORITY_NORMAL. > > Bugzilla ID: 600 > Fixes: 53ffd9f080f ("eal/windows: add minimum viable code") > Cc: sta...@dpdk.org > > Reported-by: Odi Assli <o...@nvidia.com> > Signed-off-by: Tal Shnaiderman <tal...@nvidia.com> > --- > lib/librte_eal/windows/eal_thread.c | 4 ++-- > lib/librte_eal/windows/include/pthread.h | 4 ++-- > 2 files changed, 4 insertions(+), 4 deletions(-)
Acked-by: Dmitry Kozlyuk <dmitry.kozl...@gmail.com>