2021-02-18 13:40 (UTC+0200), Tal Shnaiderman:
> The hard-coded thread priority for Windows threads in eal
> is REALTIME_PRIORITY_CLASS/THREAD_PRIORITY_TIME_CRITICAL.
> 
> This results in issues with DPDK threads causing OS thread starvation
> and eventually a bugcheck.
> 
> The fix reduce the thread priority to
> NORMAL_PRIORITY_CLASS/THREAD_PRIORITY_NORMAL.
> 
> Bugzilla ID: 600
> Fixes: 53ffd9f080f ("eal/windows: add minimum viable code")
> Cc: sta...@dpdk.org
> 
> Reported-by: Odi Assli <o...@nvidia.com>
> Signed-off-by: Tal Shnaiderman <tal...@nvidia.com>
> ---
>  lib/librte_eal/windows/eal_thread.c      | 4 ++--
>  lib/librte_eal/windows/include/pthread.h | 4 ++--
>  2 files changed, 4 insertions(+), 4 deletions(-)

Acked-by: Dmitry Kozlyuk <dmitry.kozl...@gmail.com>

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