On 1/18/2021 2:53 PM, Odi Assli wrote:
Subject: Re: [PATCH v3 0/3] AVX512 vPMD on i40e

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On 1/18/2021 1:58 PM, Rong, Leyi wrote:

-----Original Message-----
From: Odi Assli <o...@nvidia.com>
Sent: Sunday, January 17, 2021 7:26 PM
To: Zhang, Qi Z <qi.z.zh...@intel.com>; Rong, Leyi
<leyi.r...@intel.com>; Lu, Wenzhuo <wenzhuo...@intel.com>; Yigit,
Ferruh <ferruh.yi...@intel.com>; Richardson, Bruce
<bruce.richard...@intel.com>; Xing, Beilei <beilei.x...@intel.com>;
Kadam, Pallavi <pallavi.ka...@intel.com>; Menon, Ranjit
<ranjit.me...@intel.com>
Cc: dev@dpdk.org; Tal Shnaiderman <tal...@nvidia.com>; NBU-Contact-
Thomas Monjalon <tho...@monjalon.net>; Raslan Darawsheh
<rasl...@nvidia.com>; Ali Alnubani <alia...@nvidia.com>
Subject: RE: [PATCH v3 0/3] AVX512 vPMD on i40e

Subject: [PATCH v3 0/3] AVX512 vPMD on i40e

This patchset aims to support AVX512 vPMD on i40e.
And the changes are only target to AVX512 vector path.

---
v3:
- Extract get_avx_supported() to get the proper vector data path to
choose.

v2:
- Add return value check on rte_mempool_default_cache().


Leyi Rong (3):
    net/i40e: remove devarg use-latest-supported-vec
    net/i40e: add AVX512 vector path
    net/i40e: optimize Tx by using AVX512

   doc/guides/nics/i40e.rst                |    9 -
   drivers/net/i40e/i40e_ethdev.c          |   63 +-
   drivers/net/i40e/i40e_ethdev.h          |    3 -
   drivers/net/i40e/i40e_rxtx.c            |  196 ++--
   drivers/net/i40e/i40e_rxtx.h            |   13 +
   drivers/net/i40e/i40e_rxtx_vec_avx512.c | 1136
+++++++++++++++++++++++
   drivers/net/i40e/meson.build            |   24 +
   7 files changed, 1301 insertions(+), 143 deletions(-)  create
mode
100644 drivers/net/i40e/i40e_rxtx_vec_avx512.c

--
2.17.1


Applied to dpdk-next-net-intel after revert v1.

Thanks
Qi

Hi,
This patch series broke i40e compilation on windows with failure in
undefined __m_prefetchw function Please see details in bug: 619 [1].

[1]:

https://nam11.safelinks.protection.outlook.com/?url=https%3A%2F%2Fbug

s.dpdk.org%2Fshow_bug.cgi%3Fid%3D619&amp;data=04%7C01%7Codia%40
nvidia

.com%7C4b212e1ae3d045b6264108d8bbbd7703%7C43083d15727340c1b7db3
9efd9c

cc17a%7C0%7C0%7C637465769725929951%7CUnknown%7CTWFpbGZsb3d8e
yJWIjoiMC

4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C1000&
amp;s

data=oSmKjG6Za9DCSthbn72YfsQ1JsrUoaVSUCLNt7c5R4o%3D&amp;reserve
d=0


Hi Ferruh,

Could you help to squash my fix patch into the patch series? As I've verified
it works locally.

Hi Assli,

Could you help to check after Ferruh squashed the fix patch into the next-
net?


Hi Assli,

The other-way around is safer perhaps, can you please test with the patch:
https://nam11.safelinks.protection.outlook.com/?url=https%3A%2F%2Fpatc
hes.dpdk.org%2Fpatch%2F86804%2F&amp;data=04%7C01%7Codia%40nvidia
.com%7C4b212e1ae3d045b6264108d8bbbd7703%7C43083d15727340c1b7db3
9efd9ccc17a%7C0%7C0%7C637465769725939943%7CUnknown%7CTWFpbGZs
b3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn
0%3D%7C1000&amp;sdata=ZQU7m8zNXw%2BKxeG6AcveYp9Dpa4k%2BdeO
2hK5DiBT3lg%3D&amp;reserved=0

If it is good, I can squash it in the next-net.

Thanks,
ferruh

Hi Guys,

I tested it in my side and it works

Thanks Assli, Leyi, I will proceed with the patch.

Can you please the Bugzilla bug 619?


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