Use *malloc() instead of *calloc() when allocating only a single object as opposed to an array of objects.
Signed-off-by: Bruce Allan <[email protected]> Signed-off-by: Qi Zhang <[email protected]> --- drivers/net/ice/base/ice_switch.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/drivers/net/ice/base/ice_switch.c b/drivers/net/ice/base/ice_switch.c index cd78685735..dc55d7e3ce 100644 --- a/drivers/net/ice/base/ice_switch.c +++ b/drivers/net/ice/base/ice_switch.c @@ -3366,8 +3366,7 @@ ice_create_vsi_list_map(struct ice_hw *hw, u16 *vsi_handle_arr, u16 num_vsi, struct ice_vsi_list_map_info *v_map; int i; - v_map = (struct ice_vsi_list_map_info *)ice_calloc(hw, 1, - sizeof(*v_map)); + v_map = (struct ice_vsi_list_map_info *)ice_malloc(hw, sizeof(*v_map)); if (!v_map) return NULL; -- 2.25.4

