Use *malloc() instead of *calloc() when allocating only a single object as
opposed to an array of objects.

Signed-off-by: Bruce Allan <bruce.w.al...@intel.com>
Signed-off-by: Qi Zhang <qi.z.zh...@intel.com>
---
 drivers/net/ice/base/ice_switch.c | 3 +--
 1 file changed, 1 insertion(+), 2 deletions(-)

diff --git a/drivers/net/ice/base/ice_switch.c 
b/drivers/net/ice/base/ice_switch.c
index cd78685735..dc55d7e3ce 100644
--- a/drivers/net/ice/base/ice_switch.c
+++ b/drivers/net/ice/base/ice_switch.c
@@ -3366,8 +3366,7 @@ ice_create_vsi_list_map(struct ice_hw *hw, u16 
*vsi_handle_arr, u16 num_vsi,
        struct ice_vsi_list_map_info *v_map;
        int i;
 
-       v_map = (struct ice_vsi_list_map_info *)ice_calloc(hw, 1,
-               sizeof(*v_map));
+       v_map = (struct ice_vsi_list_map_info *)ice_malloc(hw, sizeof(*v_map));
        if (!v_map)
                return NULL;
 
-- 
2.25.4

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