On 2020-03-23 14:37, Jerin Jacob wrote: >>> + } >>> + >>> + /* Initialize the trace point */ >>> + if (rte_strscpy(tp->name, name, TRACE_POINT_NAME_SIZE) < 0) { >>> + trace_err("name is too long"); >>> + rte_errno = E2BIG; >>> + goto free; >>> + } >>> + >>> + /* Copy the field data for future use */ >>> + if (rte_strscpy(tp->ctf_field, field, TRACE_CTF_FIELD_SIZE) < 0) { >>> + trace_err("CTF field size is too long"); >>> + rte_errno = E2BIG; >>> + goto free; >>> + } >>> + >>> + /* Clear field memory for the next event */ >>> + memset(field, 0, TRACE_CTF_FIELD_SIZE); >>> + >>> + /* Form the trace handle */ >>> + *handle = sz; >>> + *handle |= trace.nb_trace_points << __RTE_TRACE_FIELD_ID_SHIFT; >>> + *handle |= (uint64_t)level << __RTE_TRACE_FIELD_LEVEL_SHIFT; >> If *handle would be a struct, you could use a bitfield instead, and much >> simplify this code. > I thought that initially, Two reasons why I did not do that > 1) The flags have been used in fastpath, I prefer to work with flags > in fastpath so that Is it really that obvious that flags are faster than bitfield operations? I think most modern architectures have machine instructions for bitfield manipulation. > there is no performance impact using bitfields from the compiler _if any_. > 2) In some of the places, I can simply operate on APIs like > __atomic_and_fetch() with flags.
I think you may still use such atomic operations. Just convert the struct to a uint64_t, which will essentially be a no-operation, and fire away. static uint64_t __rte_trace_raw(struct trace *t) { uint64_t raw; memcpy(&raw, t, sizeof(struct trace)); return raw; }