On Tue, May 29, 2018 at 12:38:14PM +0200, Thomas Monjalon wrote: > 28/05/2018 15:20, Bruce Richardson: > > On Mon, May 28, 2018 at 12:26:24PM +0200, Thomas Monjalon wrote: > > > 28/05/2018 11:33, Bruce Richardson: > > > > On Sat, May 26, 2018 at 11:32:53AM +0200, Thomas Monjalon wrote: > > > > > 25/05/2018 17:18, Bruce Richardson: > > > > > > On Fri, May 25, 2018 at 04:51:58PM +0200, Thomas Monjalon wrote: > > > > > > > +load_config () +{ + reset_env + . $(dirname $(readlink > > > > > > > -e > > > > > > > $0))/load-devel-config + MESON=${MESON:-meson} +} > > > > > > Why does this need to be done each time? > > > > > > > > > > Because the config could be different for each build (see above). > > > > > > > > > How would it be different, it's the same command called with the same > > > > environment each time? > > > > > > No, the idea is to adapt the environment to the build target. As an > > > example, the dependencies can be different for 32-bit and 64-bit. > > > > > I would hope that dependency detection should solve that, but since you > > already have support for that in existing build script via environment > > vars, I have no objection to leveraging that in the meson scripts. Overall, > > though, I'd prefer to ensure that the detection works so that everyone only > > needs one environment setup in order to get all builds working > > simultaneously. > > The dependency detection cannot work if I have dependencies in uncommon > directories. > I think it is important to allow testing compilation with dependencies > which are available but not installed, by providing paths. > Yes, but that should be done via meson configure options to specify the paths, rather than via environmental variables. AFAIK there is no support in meson for querying the environment*, every variable that could affect the build should be explicitly specified
/Bruce * Ok, no direct way. There are probably ways in which it could be done, but it's not the meson way to do things.