I see , now its clearer. Thanks, Pepe
On Wed, Nov 6, 2013 at 1:54 AM, Cyril Cressent <cyril.cressent at intel.com>wrote: > On Wed, Nov 06, 2013 at 12:47:13AM +0800, Jose Gavine Cueto wrote: > > > Your'e welcome, and by the way the multiprocess example of simple_mp > seems > > confusing here: > > > > static int > > lcore_recv(__attribute__((unused)) void *arg) > > { > > unsigned lcore_id = rte_lcore_id(); > > > > printf("Starting core %u\n", lcore_id); > > while (!quit){ > > void *msg; > > if (rte_ring_dequeue(recv_ring, &msg) < 0){ > > usleep(5); > > continue; > > } > > printf("core %u: Received '%s'\n", lcore_id, (char *)msg); > > rte_mempool_put(message_pool, msg); > > } > > > > return 0; > > } > > > > It seems that it isn't allocating msg here, or maybe I'm just missing > something > > I understand your question better now, and in that light I think my > previous answer was confusing. Let me try to clarify: > > A ring only holds *pointers* to objects. You enqueue pointers, and > dequeue those pointers later, somewhere else, usually in another thread. > The allocation/deallocation of the actual objects is none the concern of > the ring and its enqueue/dequeue operations. > > If we take the simple_mp example, the msg dequeued by the lcore_recv() > thread is created in mp_command.c and a pointer to that message is > enqueued on "send_ring". If you read carefully how the rings are created > you'll understand how "send_ring" and "recv_ring" relate to each other. > > I hope this is a bit clearer, > > Cyril > -- To stop learning is like to stop loving.