Github user ghenry22 commented on the issue: https://github.com/apache/cordova-plugin-media/pull/120 I have merged this into my project and tested and confirm that it does what it says on the box. Before: simulate memory warning on the iOS simulator and audio stops instantly on the native side. App continues to function otherwise but no longer plays any audio After: simulate a memory warning on the iOS simulator and audio continues to play as expected, all works as normal.
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