Github user ghenry22 commented on the issue:

    https://github.com/apache/cordova-plugin-media/pull/120
  
    I have merged this into my project and tested and confirm that it does what 
it says on the box.
    
    Before: simulate memory warning on the iOS simulator and audio stops 
instantly on the native side.  App continues to function otherwise but no 
longer plays any audio
    
    After: simulate a memory warning on the iOS simulator and audio continues 
to play as expected, all works as normal.


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