So, while testing for the VOTE thread, I discovered that a couple recent 
changes have broken launch image storyboard support. As it stands now, the 
broken code does NOT break existing functionality — it just means that should a 
user utilize the launch storyboard image feature, it will render as a white 
splash screen. The app itself would still work.

I’ve figured out the fix — a couple of lines need tweaking in prepare.js, but I 
don’t want to hold up 4.3.0 unnecessarily as there are lots of other important 
features to get out. If we wanted, we could release the above fix in 4.3.1 and 
promote launch storyboard images then. Although if there’s a quick way to pull 
the fix in, that’d be my preference… :-)

Thoughts?

~ Kerri

> On Oct 20, 2016, at 15:38, Shazron <shaz...@gmail.com> wrote:
> 
> Chock full of new features:
> - CocoaPods (static libs only) support as <framework>
> - Xcode 8 / iOS 10 support
> - buildFlag support on the command line
> - iPad storyboard support
> - others that I may have forgot
> 
> All the outstanding PRs and (according to me) issues that can get fixed
> are in.
> 
> Let me know if there are any concerns, if not I'll start the vote tomorrow.

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