Becky, I would update your cordova-ios project. There was a recent change to remove it (CB-4281). -James Jong
On Aug 14, 2013, at 5:33 PM, Becky Gibson <gibson.be...@gmail.com> wrote: > OK, I think the linker problem is because CDVEcho.m is included twice. I > see it in plugins dir under org.apache.cordova.test.echo/src/ios/ and in > platforms/ios/cordovalib/classes/. I'm guessing this has something to do > with the dependencies for mobilespec? > > thanks, > -becky > > > On Wed, Aug 14, 2013 at 5:05 PM, Becky Gibson <gibson.be...@gmail.com>wrote: > >> I found a few bugs in iOS media capture and media that I would like to >> fix. I need to get set up for 3.0 so I followed the instructions here: >> http://wiki.apache.org/cordova/WorkingWithThree. Since I didn't have any >> 3.0 clones I started by cloning. >> >> Here are a few issues that I ran into that did not seem to be documented: >> >> - In order for the coho clone command to work I needed to install >> optimist, shelljs and request. I tried to install optimist globally but >> that didn't work so I ended up installing all of these locally in my >> cordova-coho directory to get things working. >> - I had to blindly cut and paste the coho clone from the >> WorkingWithThree wiki page since I couldn't find any documentation for the >> clone command. >> - I edited .cordova/config.json as indicated in the instructions but >> then running the cordova platform add command kept giving me a syntax >> error: unexpected string. I went back to the default config.json and the >> platform add command worked correctly. >> - Since I was starting from scratch I had to also clone cordova-js >> - I followed the instructions for the cordova-js readme and installed >> grunt via: sudo npm install -g grunt-cli When I tried to run grunt >> to build cordova-js I got the message that it should be installed locally: >> Fatal >> error: Unable to find local grunt. Based on the original instructions >> I installed grunt-cli locally - that didn't work so I installed grunt >> locally. >> - I could build the platform js files but got the following error: >> >> Running "_test" task >> >> starting node-based tests >> >> Warning: can't run tests in node: run grunt btest instead, or install >> jsdom via: npm install Use --force to continue. >> >> >> Since I didn't care about the tests (at this point I didn't worry about >> the error - however I'm still not sure what I should be installing). >> >> I opened the created mobilespec project in xcode but the build failed when >> linking. I did make the mistake of opening it in xcode 5 (beta 5) before >> trying it in 4.6 so my project settings may have been messed up by xcode >> 5. I'll tackle that tomorrow but I wanted to get the installation >> information documented before I forgot. >> >> -becky >> >> >> >> >> >>