When there are multiple implementations of the same method which
would confuse the compiler, prefer the one which matches the
documentation of the method.
Project: http://git-wip-us.apache.org/repos/asf/commons-math/repo
Commit:
http://git-wip-us.apache.org/repos/asf/commons-math/commit/b815d2af
Tree:
http://git-wip-us.apache.org/repos/asf/commons-math/tree/b815d2af
Diff:
http://git-wip-us.apache.org/repos/asf/commons-math/diff/b815d2af
Branch: refs/heads/feature-MATH-1284
Commit: b815d2af5a15901dcfd90cd76f0b6f431b0f0048
Parents: b645f5d
Author: Ray DeCampo <r...@decampo.org>
Authored: Tue Apr 25 18:55:22 2017 -0400
Committer: Ray DeCampo <r...@decampo.org>
Committed: Tue Apr 25 18:55:22 2017 -0400
----------------------------------------------------------------------
.../apache/commons/math4/geometry/Vector.java | 19 +-
.../geometry/euclidean/oned/Coordinates1D.java | 386 ++++++
.../geometry/euclidean/oned/IntervalsSet.java | 18 +-
.../geometry/euclidean/oned/OrientedPoint.java | 8 +-
.../math4/geometry/euclidean/oned/Vector1D.java | 369 -----
.../geometry/euclidean/oned/Vector1DFormat.java | 12 +-
.../euclidean/threed/Coordinates3D.java | 621 +++++++++
.../euclidean/threed/FieldRotation.java | 52 +-
.../euclidean/threed/FieldVector3D.java | 78 +-
.../math4/geometry/euclidean/threed/Line.java | 60 +-
.../euclidean/threed/OutlineExtractor.java | 46 +-
.../math4/geometry/euclidean/threed/Plane.java | 109 +-
.../euclidean/threed/PolyhedronsSet.java | 96 +-
.../geometry/euclidean/threed/Rotation.java | 136 +-
.../euclidean/threed/RotationOrder.java | 38 +-
.../geometry/euclidean/threed/Segment.java | 10 +-
.../euclidean/threed/SphereGenerator.java | 22 +-
.../euclidean/threed/SphericalCoordinates.java | 10 +-
.../geometry/euclidean/threed/SubLine.java | 14 +-
.../geometry/euclidean/threed/SubPlane.java | 12 +-
.../geometry/euclidean/threed/Vector3D.java | 604 ---------
.../euclidean/threed/Vector3DFormat.java | 22 +-
.../geometry/euclidean/twod/Coordinates2D.java | 492 +++++++
.../geometry/euclidean/twod/DiskGenerator.java | 16 +-
.../math4/geometry/euclidean/twod/Line.java | 67 +-
.../geometry/euclidean/twod/NestedLoops.java | 12 +-
.../geometry/euclidean/twod/PolygonsSet.java | 74 +-
.../math4/geometry/euclidean/twod/Segment.java | 14 +-
.../math4/geometry/euclidean/twod/SubLine.java | 22 +-
.../math4/geometry/euclidean/twod/Vector2D.java | 475 -------
.../geometry/euclidean/twod/Vector2DFormat.java | 12 +-
.../hull/AbstractConvexHullGenerator2D.java | 10 +-
.../twod/hull/AklToussaintHeuristic.java | 34 +-
.../euclidean/twod/hull/ConvexHull2D.java | 32 +-
.../twod/hull/ConvexHullGenerator2D.java | 6 +-
.../euclidean/twod/hull/MonotoneChain.java | 28 +-
.../geometry/partitioning/AbstractRegion.java | 6 +-
.../math4/geometry/spherical/oned/S1Point.java | 14 +-
.../math4/geometry/spherical/twod/Circle.java | 34 +-
.../math4/geometry/spherical/twod/Edge.java | 4 +-
.../geometry/spherical/twod/EdgesBuilder.java | 10 +-
.../spherical/twod/PropertiesComputer.java | 30 +-
.../math4/geometry/spherical/twod/S2Point.java | 32 +-
.../spherical/twod/SphericalPolygonsSet.java | 26 +-
.../geometry/spherical/twod/SubCircle.java | 4 +-
.../commons/math4/complex/QuaternionTest.java | 30 +-
...stractLeastSquaresOptimizerAbstractTest.java | 6 +-
.../fitting/leastsquares/CircleVectorial.java | 18 +-
.../GaussNewtonOptimizerWithSVDTest.java | 6 +-
.../LevenbergMarquardtOptimizerTest.java | 6 +-
.../RandomCirclePointGenerator.java | 10 +-
.../geometry/enclosing/WelzlEncloser2DTest.java | 56 +-
.../geometry/enclosing/WelzlEncloser3DTest.java | 110 +-
.../euclidean/oned/IntervalsSetTest.java | 42 +-
.../oned/Vector1DFormatAbstractTest.java | 70 +-
.../geometry/euclidean/oned/Vector1DTest.java | 130 +-
.../euclidean/threed/FieldRotationDSTest.java | 20 +-
.../euclidean/threed/FieldRotationDfpTest.java | 6 +-
.../euclidean/threed/FieldVector3DTest.java | 70 +-
.../geometry/euclidean/threed/LineTest.java | 76 +-
.../geometry/euclidean/threed/PLYParser.java | 8 +-
.../geometry/euclidean/threed/PlaneTest.java | 88 +-
.../euclidean/threed/PolyhedronsSetTest.java | 146 +-
.../geometry/euclidean/threed/RotationTest.java | 250 ++--
.../euclidean/threed/SphereGeneratorTest.java | 114 +-
.../threed/SphericalCoordinatesTest.java | 30 +-
.../geometry/euclidean/threed/SubLineTest.java | 60 +-
.../threed/Vector3DFormatAbstractTest.java | 74 +-
.../geometry/euclidean/threed/Vector3DTest.java | 246 ++--
.../euclidean/twod/DiskGeneratorTest.java | 58 +-
.../math4/geometry/euclidean/twod/LineTest.java | 66 +-
.../euclidean/twod/NestedLoopsTest.java | 16 +-
.../euclidean/twod/PolygonsSetTest.java | 1260
+++++++++---------
.../geometry/euclidean/twod/SegmentTest.java | 14 +-
.../geometry/euclidean/twod/SubLineTest.java | 60 +-
.../twod/Vector2DFormatAbstractTest.java | 74 +-
.../geometry/euclidean/twod/Vector2DTest.java | 110 +-
.../twod/hull/AklToussaintHeuristicTest.java | 4 +-
.../hull/ConvexHullGenerator2DAbstractTest.java | 226 ++--
.../euclidean/twod/hull/MonotoneChainTest.java | 22 +-
.../geometry/partitioning/RegionDumper.java | 10 +-
.../geometry/partitioning/RegionParser.java | 16 +-
.../geometry/spherical/twod/CircleTest.java | 80 +-
.../twod/SphericalPolygonsSetTest.java | 152 +--
.../geometry/spherical/twod/SubCircleTest.java | 34 +-
.../MultiStartMultivariateOptimizerTest.java | 4 +-
.../nonlinear/scalar/gradient/CircleScalar.java | 18 +-
...NonLinearConjugateGradientOptimizerTest.java | 4 +-
88 files changed, 4081 insertions(+), 4015 deletions(-)
----------------------------------------------------------------------
http://git-wip-us.apache.org/repos/asf/commons-math/blob/b815d2af/src/main/java/org/apache/commons/math4/geometry/Vector.java
----------------------------------------------------------------------
diff --git
a/src/main/java/org/apache/commons/math4/geometry/Vector.java
b/src/main/java/org/apache/commons/math4/geometry/Vector.java
index 93a6656..fad858e 100644
--- a/src/main/java/org/apache/commons/math4/geometry/Vector.java
+++ b/src/main/java/org/apache/commons/math4/geometry/Vector.java
@@ -26,7 +26,12 @@ import
org.apache.commons.math4.exception.MathArithmeticException;
* @see Point
* @since 3.0
*/
-public interface Vector<S extends Space> extends Point<S> {
+public interface Vector<S extends Space> {
+
+ /** Get the space to which the point belongs.
+ * @return containing space
+ */
+ Space getSpace();
/** Get the null vector of the vectorial space or origin point
of the affine space.
* @return null vector of the vectorial space or origin point of
the affine space
@@ -97,6 +102,12 @@ public interface Vector<S extends Space> extends
Point<S> {
Vector<S> scalarMultiply(double a);
/**
+ * Returns true if any coordinate of this point is NaN; false
otherwise
+ * @return true if any coordinate of this point is NaN; false
otherwise
+ */
+ boolean isNaN();
+
+ /**
* Returns true if any coordinate of this vector is infinite and
none are NaN;
* false otherwise
* @return true if any coordinate of this vector is infinite
and none are NaN;
@@ -113,6 +124,12 @@ public interface Vector<S extends Space> extends
Point<S> {
*/
double distance1(Vector<S> v);
+ /** Compute the distance between the instance and another
vector.
+ * @param v second vector
+ * @return the distance between the instance and v
+ */
+ double distance(Vector<S> v);
+
/** Compute the distance between the instance and another vector
according to the L<sub>∞</sub> norm.
* <p>Calling this method is equivalent to calling:
* <code>q.subtract(p).getNormInf()</code> except that no
intermediate
http://git-wip-us.apache.org/repos/asf/commons-math/blob/b815d2af/src/main/java/org/apache/commons/math4/geometry/euclidean/oned/Coordinates1D.java
----------------------------------------------------------------------
diff --git
a/src/main/java/org/apache/commons/math4/geometry/euclidean/oned/Coordinates1D.java
b/src/main/java/org/apache/commons/math4/geometry/euclidean/oned/Coordinates1D.java
new file mode 100644
index 0000000..1f31594
--- /dev/null
+++
b/src/main/java/org/apache/commons/math4/geometry/euclidean/oned/Coordinates1D.java
@@ -0,0 +1,386 @@
+/*
+ * Licensed to the Apache Software Foundation (ASF) under one or
more
+ * contributor license agreements. See the NOTICE file distributed
with
+ * this work for additional information regarding copyright
ownership.
+ * The ASF licenses this file to You under the Apache License,
Version 2.0
+ * (the "License"); you may not use this file except in compliance
with
+ * the License. You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing,
software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied.
+ * See the License for the specific language governing permissions
and
+ * limitations under the License.
+ */
+package org.apache.commons.math4.geometry.euclidean.oned;
+
+import java.text.NumberFormat;
+
+import org.apache.commons.math4.exception.MathArithmeticException;
+import org.apache.commons.math4.exception.util.LocalizedFormats;
+import org.apache.commons.math4.geometry.Point;
+import org.apache.commons.math4.geometry.Space;
+import org.apache.commons.math4.geometry.Vector;
+import org.apache.commons.math4.util.FastMath;
+import org.apache.commons.math4.util.MathUtils;
+
+/** This class represents a 1D point or a 1D vector.
+ * <p>An instance of Coordinates1D represents the point with the
corresponding
+ * coordinates.</p>
+ * <p>An instance of Coordinates1D also represents the vector which
begins at
+ * the origin and ends at the point corresponding to the
coordinates.</p>
+ * <p>Instances of this class are guaranteed to be immutable.</p>
+ * @since 4.0
+ */
+public class Coordinates1D implements Point<Euclidean1D>,
Vector<Euclidean1D> {
+
+ /** Origin (coordinates: 0). */
+ public static final Coordinates1D ZERO = new Coordinates1D(0.0);
+
+ /** Unit (coordinates: 1). */
+ public static final Coordinates1D ONE = new Coordinates1D(1.0);
+
+ // CHECKSTYLE: stop ConstantName
+ /** A vector with all coordinates set to NaN. */
+ public static final Coordinates1D NaN = new
Coordinates1D(Double.NaN);
+ // CHECKSTYLE: resume ConstantName
+
+ /** A vector with all coordinates set to positive infinity. */
+ public static final Coordinates1D POSITIVE_INFINITY =
+ new Coordinates1D(Double.POSITIVE_INFINITY);
+
+ /** A vector with all coordinates set to negative infinity. */
+ public static final Coordinates1D NEGATIVE_INFINITY =
+ new Coordinates1D(Double.NEGATIVE_INFINITY);
+
+ /** Serializable UID. */
+ private static final long serialVersionUID =
7556674948671647925L;
+
+ /** Abscissa. */
+ private final double x;
+
+ /** Simple constructor.
+ * Build a vector from its coordinates
+ * @param x abscissa
+ * @see #getX()
+ */
+ public Coordinates1D(double x) {
+ this.x = x;
+ }
+
+ /** Multiplicative constructor
+ * Build a vector from another one and a scale factor.
+ * The vector built will be a * u
+ * @param a scale factor
+ * @param u base (unscaled) vector
+ */
+ public Coordinates1D(double a, Coordinates1D u) {
+ this.x = a * u.x;
+ }
+
+ /** Linear constructor
+ * Build a vector from two other ones and corresponding scale
factors.
+ * The vector built will be a1 * u1 + a2 * u2
+ * @param a1 first scale factor
+ * @param u1 first base (unscaled) vector
+ * @param a2 second scale factor
+ * @param u2 second base (unscaled) vector
+ */
+ public Coordinates1D(double a1, Coordinates1D u1, double a2,
Coordinates1D u2) {
+ this.x = a1 * u1.x + a2 * u2.x;
+ }
+
+ /** Linear constructor
+ * Build a vector from three other ones and corresponding scale
factors.
+ * The vector built will be a1 * u1 + a2 * u2 + a3 * u3
+ * @param a1 first scale factor
+ * @param u1 first base (unscaled) vector
+ * @param a2 second scale factor
+ * @param u2 second base (unscaled) vector
+ * @param a3 third scale factor
+ * @param u3 third base (unscaled) vector
+ */
+ public Coordinates1D(double a1, Coordinates1D u1, double a2,
Coordinates1D u2,
+ double a3, Coordinates1D u3) {
+ this.x = a1 * u1.x + a2 * u2.x + a3 * u3.x;
+ }
+
+ /** Linear constructor
+ * Build a vector from four other ones and corresponding scale
factors.
+ * The vector built will be a1 * u1 + a2 * u2 + a3 * u3 + a4 *
u4
+ * @param a1 first scale factor
+ * @param u1 first base (unscaled) vector
+ * @param a2 second scale factor
+ * @param u2 second base (unscaled) vector
+ * @param a3 third scale factor
+ * @param u3 third base (unscaled) vector
+ * @param a4 fourth scale factor
+ * @param u4 fourth base (unscaled) vector
+ */
+ public Coordinates1D(double a1, Coordinates1D u1, double a2,
Coordinates1D u2,
+ double a3, Coordinates1D u3, double a4,
Coordinates1D u4) {
+ this.x = a1 * u1.x + a2 * u2.x + a3 * u3.x + a4 * u4.x;
+ }
+
+ /** Get the abscissa of the vector.
+ * @return abscissa of the vector
+ * @see #Vector1D(double)
+ */
+ public double getX() {
+ return x;
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public Space getSpace() {
+ return Euclidean1D.getInstance();
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public Coordinates1D getZero() {
+ return ZERO;
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public double getNorm1() {
+ return FastMath.abs(x);
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public double getNorm() {
+ return FastMath.abs(x);
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public double getNormSq() {
+ return x * x;
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public double getNormInf() {
+ return FastMath.abs(x);
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public Coordinates1D add(Vector<Euclidean1D> v) {
+ Coordinates1D v1 = (Coordinates1D) v;
+ return new Coordinates1D(x + v1.getX());
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public Coordinates1D add(double factor, Vector<Euclidean1D> v) {
+ Coordinates1D v1 = (Coordinates1D) v;
+ return new Coordinates1D(x + factor * v1.getX());
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public Coordinates1D subtract(Vector<Euclidean1D> p) {
+ Coordinates1D p3 = (Coordinates1D) p;
+ return new Coordinates1D(x - p3.x);
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public Coordinates1D subtract(double factor, Vector<Euclidean1D>
v) {
+ Coordinates1D v1 = (Coordinates1D) v;
+ return new Coordinates1D(x - factor * v1.getX());
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public Coordinates1D normalize() throws MathArithmeticException
{
+ double s = getNorm();
+ if (s == 0) {
+ throw new
MathArithmeticException(LocalizedFormats.CANNOT_NORMALIZE_A_ZERO_NORM_VECTOR);
+ }
+ return scalarMultiply(1 / s);
+ }
+ /** {@inheritDoc} */
+ @Override
+ public Coordinates1D negate() {
+ return new Coordinates1D(-x);
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public Coordinates1D scalarMultiply(double a) {
+ return new Coordinates1D(a * x);
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public boolean isNaN() {
+ return Double.isNaN(x);
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public boolean isInfinite() {
+ return !isNaN() && Double.isInfinite(x);
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public double distance1(Vector<Euclidean1D> p) {
+ Coordinates1D p3 = (Coordinates1D) p;
+ final double dx = FastMath.abs(p3.x - x);
+ return dx;
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public double distance(Point<Euclidean1D> p) {
+ return distance((Coordinates1D) p);
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public double distance(Vector<Euclidean1D> v) {
+ return distance((Coordinates1D) v);
+ }
+
+ /** Compute the distance between the instance and other
coordinates.
+ * @param c other coordinates
+ * @return the distance between the instance and c
+ */
+ public double distance(Coordinates1D c) {
+ final double dx = c.x - x;
+ return FastMath.abs(dx);
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public double distanceInf(Vector<Euclidean1D> p) {
+ Coordinates1D p3 = (Coordinates1D) p;
+ final double dx = FastMath.abs(p3.x - x);
+ return dx;
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public double distanceSq(Vector<Euclidean1D> p) {
+ Coordinates1D p3 = (Coordinates1D) p;
+ final double dx = p3.x - x;
+ return dx * dx;
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public double dotProduct(final Vector<Euclidean1D> v) {
+ final Coordinates1D v1 = (Coordinates1D) v;
+ return x * v1.x;
+ }
+
+ /** Compute the distance between two vectors according to the
L<sub>2</sub> norm.
+ * <p>Calling this method is equivalent to calling:
+ * <code>p1.subtract(p2).getNorm()</code> except that no
intermediate
+ * vector is built</p>
+ * @param p1 first vector
+ * @param p2 second vector
+ * @return the distance between p1 and p2 according to the
L<sub>2</sub> norm
+ */
+ public static double distance(Coordinates1D p1, Coordinates1D
p2) {
+ return p1.distance(p2);
+ }
+
+ /** Compute the distance between two vectors according to the
L<sub>∞</sub> norm.
+ * <p>Calling this method is equivalent to calling:
+ * <code>p1.subtract(p2).getNormInf()</code> except that no
intermediate
+ * vector is built</p>
+ * @param p1 first vector
+ * @param p2 second vector
+ * @return the distance between p1 and p2 according to the
L<sub>∞</sub> norm
+ */
+ public static double distanceInf(Coordinates1D p1, Coordinates1D
p2) {
+ return p1.distanceInf(p2);
+ }
+
+ /** Compute the square of the distance between two vectors.
+ * <p>Calling this method is equivalent to calling:
+ * <code>p1.subtract(p2).getNormSq()</code> except that no
intermediate
+ * vector is built</p>
+ * @param p1 first vector
+ * @param p2 second vector
+ * @return the square of the distance between p1 and p2
+ */
+ public static double distanceSq(Coordinates1D p1, Coordinates1D
p2) {
+ return p1.distanceSq(p2);
+ }
+
+ /**
+ * Test for the equality of two 1D vectors.
+ * <p>
+ * If all coordinates of two 1D vectors are exactly the same,
and none are
+ * <code>Double.NaN</code>, the two 1D vectors are considered to
be equal.
+ * </p>
+ * <p>
+ * <code>NaN</code> coordinates are considered to affect
globally the vector
+ * and be equals to each other - i.e, if either (or all)
coordinates of the
+ * 1D vector are equal to <code>Double.NaN</code>, the 1D vector
is equal to
+ * {@link #NaN}.
+ * </p>
+ *
+ * @param other Object to test for equality to this
+ * @return true if two 1D vector objects are equal, false if
+ * object is null, not an instance of Vector1D, or
+ * not equal to this Vector1D instance
+ *
+ */
+ @Override
+ public boolean equals(Object other) {
+
+ if (this == other) {
+ return true;
+ }
+
+ if (other instanceof Coordinates1D) {
+ final Coordinates1D rhs = (Coordinates1D)other;
+ if (rhs.isNaN()) {
+ return this.isNaN();
+ }
+
+ return x == rhs.x;
+ }
+ return false;
+ }
+
+ /**
+ * Get a hashCode for the 1D vector.
+ * <p>
+ * All NaN values have the same hash code.</p>
+ *
+ * @return a hash code value for this object
+ */
+ @Override
+ public int hashCode() {
+ if (isNaN()) {
+ return 7785;
+ }
+ return 997 * MathUtils.hash(x);
+ }
+
+ /** Get a string representation of this vector.
+ * @return a string representation of this vector
+ */
+ @Override
+ public String toString() {
+ return Vector1DFormat.getInstance().format(this);
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public String toString(final NumberFormat format) {
+ return new Vector1DFormat(format).format(this);
+ }
+
+}
http://git-wip-us.apache.org/repos/asf/commons-math/blob/b815d2af/src/main/java/org/apache/commons/math4/geometry/euclidean/oned/IntervalsSet.java
----------------------------------------------------------------------
diff --git
a/src/main/java/org/apache/commons/math4/geometry/euclidean/oned/IntervalsSet.java
b/src/main/java/org/apache/commons/math4/geometry/euclidean/oned/IntervalsSet.java
index 1b58cd9..78c50c1 100644
---
a/src/main/java/org/apache/commons/math4/geometry/euclidean/oned/IntervalsSet.java
+++
b/src/main/java/org/apache/commons/math4/geometry/euclidean/oned/IntervalsSet.java
@@ -112,14 +112,14 @@ public class IntervalsSet extends
AbstractRegion<Euclidean1D, Euclidean1D> imple
}
// the tree must be open on the negative infinity side
final SubHyperplane<Euclidean1D> upperCut =
- new OrientedPoint(new Vector1D(upper), true,
tolerance).wholeHyperplane();
+ new OrientedPoint(new Coordinates1D(upper), true,
tolerance).wholeHyperplane();
return new BSPTree<>(upperCut,
new
BSPTree<Euclidean1D>(Boolean.FALSE),
new
BSPTree<Euclidean1D>(Boolean.TRUE),
null);
}
final SubHyperplane<Euclidean1D> lowerCut =
- new OrientedPoint(new Vector1D(lower), false,
tolerance).wholeHyperplane();
+ new OrientedPoint(new Coordinates1D(lower), false,
tolerance).wholeHyperplane();
if (Double.isInfinite(upper) && (upper > 0)) {
// the tree must be open on the positive infinity side
return new BSPTree<>(lowerCut,
@@ -130,7 +130,7 @@ public class IntervalsSet extends
AbstractRegion<Euclidean1D, Euclidean1D> imple
// the tree must be bounded on the two sides
final SubHyperplane<Euclidean1D> upperCut =
- new OrientedPoint(new Vector1D(upper), true,
tolerance).wholeHyperplane();
+ new OrientedPoint(new Coordinates1D(upper), true,
tolerance).wholeHyperplane();
return new BSPTree<>(lowerCut,
new
BSPTree<Euclidean1D>(Boolean.FALSE),
new BSPTree<>(upperCut,
@@ -151,7 +151,7 @@ public class IntervalsSet extends
AbstractRegion<Euclidean1D, Euclidean1D> imple
@Override
protected void computeGeometricalProperties() {
if (getTree(false).getCut() == null) {
- setBarycenter((Point<Euclidean1D>) Vector1D.NaN);
+ setBarycenter((Point<Euclidean1D>) Coordinates1D.NaN);
setSize(((Boolean) getTree(false).getAttribute()) ?
Double.POSITIVE_INFINITY : 0);
} else {
double size = 0.0;
@@ -162,9 +162,9 @@ public class IntervalsSet extends
AbstractRegion<Euclidean1D, Euclidean1D> imple
}
setSize(size);
if (Double.isInfinite(size)) {
- setBarycenter((Point<Euclidean1D>) Vector1D.NaN);
+ setBarycenter((Point<Euclidean1D>)
Coordinates1D.NaN);
} else if (size >= Precision.SAFE_MIN) {
- setBarycenter((Point<Euclidean1D>) new Vector1D(sum
/ size));
+ setBarycenter((Point<Euclidean1D>) new
Coordinates1D(sum / size));
} else {
setBarycenter((Point<Euclidean1D>) ((OrientedPoint)
getTree(false).getCut().getHyperplane()).getLocation());
}
@@ -212,7 +212,7 @@ public class IntervalsSet extends
AbstractRegion<Euclidean1D, Euclidean1D> imple
public BoundaryProjection<Euclidean1D> projectToBoundary(final
Point<Euclidean1D> point) {
// get position of test point
- final double x = ((Vector1D) point).getX();
+ final double x = ((Coordinates1D) point).getX();
double previous = Double.NEGATIVE_INFINITY;
for (final double[] a : this) {
@@ -249,8 +249,8 @@ public class IntervalsSet extends
AbstractRegion<Euclidean1D, Euclidean1D> imple
* @param x abscissa of the point
* @return a new point for finite abscissa, null otherwise
*/
- private Vector1D finiteOrNullPoint(final double x) {
- return Double.isInfinite(x) ? null : new Vector1D(x);
+ private Coordinates1D finiteOrNullPoint(final double x) {
+ return Double.isInfinite(x) ? null : new Coordinates1D(x);
}
/** Build an ordered list of intervals representing the
instance.
http://git-wip-us.apache.org/repos/asf/commons-math/blob/b815d2af/src/main/java/org/apache/commons/math4/geometry/euclidean/oned/OrientedPoint.java
----------------------------------------------------------------------
diff --git
a/src/main/java/org/apache/commons/math4/geometry/euclidean/oned/OrientedPoint.java
b/src/main/java/org/apache/commons/math4/geometry/euclidean/oned/OrientedPoint.java
index 93af5b8..2f719a2 100644
---
a/src/main/java/org/apache/commons/math4/geometry/euclidean/oned/OrientedPoint.java
+++
b/src/main/java/org/apache/commons/math4/geometry/euclidean/oned/OrientedPoint.java
@@ -29,7 +29,7 @@ import
org.apache.commons.math4.geometry.partitioning.Hyperplane;
public class OrientedPoint implements Hyperplane<Euclidean1D> {
/** Vector location. */
- private final Vector1D location;
+ private final Coordinates1D location;
/** Orientation. */
private boolean direct;
@@ -44,7 +44,7 @@ public class OrientedPoint implements
Hyperplane<Euclidean1D> {
* @param tolerance tolerance below which points are considered
to belong to the hyperplane
* @since 3.3
*/
- public OrientedPoint(final Vector1D location, final boolean
direct, final double tolerance) {
+ public OrientedPoint(final Coordinates1D location, final boolean
direct, final double tolerance) {
this.location = location;
this.direct = direct;
this.tolerance = tolerance;
@@ -71,7 +71,7 @@ public class OrientedPoint implements
Hyperplane<Euclidean1D> {
/** {@inheritDoc} */
@Override
public double getOffset(final Point<Euclidean1D> point) {
- final double delta = ((Vector1D) point).getX() -
location.getX();
+ final double delta = ((Coordinates1D) point).getX() -
location.getX();
return direct ? delta : -delta;
}
@@ -125,7 +125,7 @@ public class OrientedPoint implements
Hyperplane<Euclidean1D> {
/** Get the hyperplane location on the real line.
* @return the hyperplane location
*/
- public Vector1D getLocation() {
+ public Coordinates1D getLocation() {
return location;
}
http://git-wip-us.apache.org/repos/asf/commons-math/blob/b815d2af/src/main/java/org/apache/commons/math4/geometry/euclidean/oned/Vector1D.java
----------------------------------------------------------------------
diff --git
a/src/main/java/org/apache/commons/math4/geometry/euclidean/oned/Vector1D.java
b/src/main/java/org/apache/commons/math4/geometry/euclidean/oned/Vector1D.java
deleted file mode 100644
index 2b64ff7..0000000
---
a/src/main/java/org/apache/commons/math4/geometry/euclidean/oned/Vector1D.java
+++ /dev/null
@@ -1,369 +0,0 @@
-/*
- * Licensed to the Apache Software Foundation (ASF) under one or
more
- * contributor license agreements. See the NOTICE file distributed
with
- * this work for additional information regarding copyright
ownership.
- * The ASF licenses this file to You under the Apache License,
Version 2.0
- * (the "License"); you may not use this file except in compliance
with
- * the License. You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing,
software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied.
- * See the License for the specific language governing permissions
and
- * limitations under the License.
- */
-package org.apache.commons.math4.geometry.euclidean.oned;
-
-import java.text.NumberFormat;
-
-import org.apache.commons.math4.exception.MathArithmeticException;
-import org.apache.commons.math4.exception.util.LocalizedFormats;
-import org.apache.commons.math4.geometry.Point;
-import org.apache.commons.math4.geometry.Space;
-import org.apache.commons.math4.geometry.Vector;
-import org.apache.commons.math4.util.FastMath;
-import org.apache.commons.math4.util.MathUtils;
-
-/** This class represents a 1D vector.
- * <p>Instances of this class are guaranteed to be immutable.</p>
- * @since 3.0
- */
-public class Vector1D implements Vector<Euclidean1D> {
-
- /** Origin (coordinates: 0). */
- public static final Vector1D ZERO = new Vector1D(0.0);
-
- /** Unit (coordinates: 1). */
- public static final Vector1D ONE = new Vector1D(1.0);
-
- // CHECKSTYLE: stop ConstantName
- /** A vector with all coordinates set to NaN. */
- public static final Vector1D NaN = new Vector1D(Double.NaN);
- // CHECKSTYLE: resume ConstantName
-
- /** A vector with all coordinates set to positive infinity. */
- public static final Vector1D POSITIVE_INFINITY =
- new Vector1D(Double.POSITIVE_INFINITY);
-
- /** A vector with all coordinates set to negative infinity. */
- public static final Vector1D NEGATIVE_INFINITY =
- new Vector1D(Double.NEGATIVE_INFINITY);
-
- /** Serializable UID. */
- private static final long serialVersionUID =
7556674948671647925L;
-
- /** Abscissa. */
- private final double x;
-
- /** Simple constructor.
- * Build a vector from its coordinates
- * @param x abscissa
- * @see #getX()
- */
- public Vector1D(double x) {
- this.x = x;
- }
-
- /** Multiplicative constructor
- * Build a vector from another one and a scale factor.
- * The vector built will be a * u
- * @param a scale factor
- * @param u base (unscaled) vector
- */
- public Vector1D(double a, Vector1D u) {
- this.x = a * u.x;
- }
-
- /** Linear constructor
- * Build a vector from two other ones and corresponding scale
factors.
- * The vector built will be a1 * u1 + a2 * u2
- * @param a1 first scale factor
- * @param u1 first base (unscaled) vector
- * @param a2 second scale factor
- * @param u2 second base (unscaled) vector
- */
- public Vector1D(double a1, Vector1D u1, double a2, Vector1D u2)
{
- this.x = a1 * u1.x + a2 * u2.x;
- }
-
- /** Linear constructor
- * Build a vector from three other ones and corresponding scale
factors.
- * The vector built will be a1 * u1 + a2 * u2 + a3 * u3
- * @param a1 first scale factor
- * @param u1 first base (unscaled) vector
- * @param a2 second scale factor
- * @param u2 second base (unscaled) vector
- * @param a3 third scale factor
- * @param u3 third base (unscaled) vector
- */
- public Vector1D(double a1, Vector1D u1, double a2, Vector1D u2,
- double a3, Vector1D u3) {
- this.x = a1 * u1.x + a2 * u2.x + a3 * u3.x;
- }
-
- /** Linear constructor
- * Build a vector from four other ones and corresponding scale
factors.
- * The vector built will be a1 * u1 + a2 * u2 + a3 * u3 + a4 *
u4
- * @param a1 first scale factor
- * @param u1 first base (unscaled) vector
- * @param a2 second scale factor
- * @param u2 second base (unscaled) vector
- * @param a3 third scale factor
- * @param u3 third base (unscaled) vector
- * @param a4 fourth scale factor
- * @param u4 fourth base (unscaled) vector
- */
- public Vector1D(double a1, Vector1D u1, double a2, Vector1D u2,
- double a3, Vector1D u3, double a4, Vector1D u4) {
- this.x = a1 * u1.x + a2 * u2.x + a3 * u3.x + a4 * u4.x;
- }
-
- /** Get the abscissa of the vector.
- * @return abscissa of the vector
- * @see #Vector1D(double)
- */
- public double getX() {
- return x;
- }
-
- /** {@inheritDoc} */
- @Override
- public Space getSpace() {
- return Euclidean1D.getInstance();
- }
-
- /** {@inheritDoc} */
- @Override
- public Vector1D getZero() {
- return ZERO;
- }
-
- /** {@inheritDoc} */
- @Override
- public double getNorm1() {
- return FastMath.abs(x);
- }
-
- /** {@inheritDoc} */
- @Override
- public double getNorm() {
- return FastMath.abs(x);
- }
-
- /** {@inheritDoc} */
- @Override
- public double getNormSq() {
- return x * x;
- }
-
- /** {@inheritDoc} */
- @Override
- public double getNormInf() {
- return FastMath.abs(x);
- }
-
- /** {@inheritDoc} */
- @Override
- public Vector1D add(Vector<Euclidean1D> v) {
- Vector1D v1 = (Vector1D) v;
- return new Vector1D(x + v1.getX());
- }
-
- /** {@inheritDoc} */
- @Override
- public Vector1D add(double factor, Vector<Euclidean1D> v) {
- Vector1D v1 = (Vector1D) v;
- return new Vector1D(x + factor * v1.getX());
- }
-
- /** {@inheritDoc} */
- @Override
- public Vector1D subtract(Vector<Euclidean1D> p) {
- Vector1D p3 = (Vector1D) p;
- return new Vector1D(x - p3.x);
- }
-
- /** {@inheritDoc} */
- @Override
- public Vector1D subtract(double factor, Vector<Euclidean1D> v) {
- Vector1D v1 = (Vector1D) v;
- return new Vector1D(x - factor * v1.getX());
- }
-
- /** {@inheritDoc} */
- @Override
- public Vector1D normalize() throws MathArithmeticException {
- double s = getNorm();
- if (s == 0) {
- throw new
MathArithmeticException(LocalizedFormats.CANNOT_NORMALIZE_A_ZERO_NORM_VECTOR);
- }
- return scalarMultiply(1 / s);
- }
- /** {@inheritDoc} */
- @Override
- public Vector1D negate() {
- return new Vector1D(-x);
- }
-
- /** {@inheritDoc} */
- @Override
- public Vector1D scalarMultiply(double a) {
- return new Vector1D(a * x);
- }
-
- /** {@inheritDoc} */
- @Override
- public boolean isNaN() {
- return Double.isNaN(x);
- }
-
- /** {@inheritDoc} */
- @Override
- public boolean isInfinite() {
- return !isNaN() && Double.isInfinite(x);
- }
-
- /** {@inheritDoc} */
- @Override
- public double distance1(Vector<Euclidean1D> p) {
- Vector1D p3 = (Vector1D) p;
- final double dx = FastMath.abs(p3.x - x);
- return dx;
- }
-
- /** {@inheritDoc} */
- @Override
- public double distance(Point<Euclidean1D> p) {
- Vector1D p3 = (Vector1D) p;
- final double dx = p3.x - x;
- return FastMath.abs(dx);
- }
-
- /** {@inheritDoc} */
- @Override
- public double distanceInf(Vector<Euclidean1D> p) {
- Vector1D p3 = (Vector1D) p;
- final double dx = FastMath.abs(p3.x - x);
- return dx;
- }
-
- /** {@inheritDoc} */
- @Override
- public double distanceSq(Vector<Euclidean1D> p) {
- Vector1D p3 = (Vector1D) p;
- final double dx = p3.x - x;
- return dx * dx;
- }
-
- /** {@inheritDoc} */
- @Override
- public double dotProduct(final Vector<Euclidean1D> v) {
- final Vector1D v1 = (Vector1D) v;
- return x * v1.x;
- }
-
- /** Compute the distance between two vectors according to the
L<sub>2</sub> norm.
- * <p>Calling this method is equivalent to calling:
- * <code>p1.subtract(p2).getNorm()</code> except that no
intermediate
- * vector is built</p>
- * @param p1 first vector
- * @param p2 second vector
- * @return the distance between p1 and p2 according to the
L<sub>2</sub> norm
- */
- public static double distance(Vector1D p1, Vector1D p2) {
- return p1.distance(p2);
- }
-
- /** Compute the distance between two vectors according to the
L<sub>∞</sub> norm.
- * <p>Calling this method is equivalent to calling:
- * <code>p1.subtract(p2).getNormInf()</code> except that no
intermediate
- * vector is built</p>
- * @param p1 first vector
- * @param p2 second vector
- * @return the distance between p1 and p2 according to the
L<sub>∞</sub> norm
- */
- public static double distanceInf(Vector1D p1, Vector1D p2) {
- return p1.distanceInf(p2);
- }
-
- /** Compute the square of the distance between two vectors.
- * <p>Calling this method is equivalent to calling:
- * <code>p1.subtract(p2).getNormSq()</code> except that no
intermediate
- * vector is built</p>
- * @param p1 first vector
- * @param p2 second vector
- * @return the square of the distance between p1 and p2
- */
- public static double distanceSq(Vector1D p1, Vector1D p2) {
- return p1.distanceSq(p2);
- }
-
- /**
- * Test for the equality of two 1D vectors.
- * <p>
- * If all coordinates of two 1D vectors are exactly the same,
and none are
- * <code>Double.NaN</code>, the two 1D vectors are considered to
be equal.
- * </p>
- * <p>
- * <code>NaN</code> coordinates are considered to affect
globally the vector
- * and be equals to each other - i.e, if either (or all)
coordinates of the
- * 1D vector are equal to <code>Double.NaN</code>, the 1D vector
is equal to
- * {@link #NaN}.
- * </p>
- *
- * @param other Object to test for equality to this
- * @return true if two 1D vector objects are equal, false if
- * object is null, not an instance of Vector1D, or
- * not equal to this Vector1D instance
- *
- */
- @Override
- public boolean equals(Object other) {
-
- if (this == other) {
- return true;
- }
-
- if (other instanceof Vector1D) {
- final Vector1D rhs = (Vector1D)other;
- if (rhs.isNaN()) {
- return this.isNaN();
- }
-
- return x == rhs.x;
- }
- return false;
- }
-
- /**
- * Get a hashCode for the 1D vector.
- * <p>
- * All NaN values have the same hash code.</p>
- *
- * @return a hash code value for this object
- */
- @Override
- public int hashCode() {
- if (isNaN()) {
- return 7785;
- }
- return 997 * MathUtils.hash(x);
- }
-
- /** Get a string representation of this vector.
- * @return a string representation of this vector
- */
- @Override
- public String toString() {
- return Vector1DFormat.getInstance().format(this);
- }
-
- /** {@inheritDoc} */
- @Override
- public String toString(final NumberFormat format) {
- return new Vector1DFormat(format).format(this);
- }
-
-}
http://git-wip-us.apache.org/repos/asf/commons-math/blob/b815d2af/src/main/java/org/apache/commons/math4/geometry/euclidean/oned/Vector1DFormat.java
----------------------------------------------------------------------
diff --git
a/src/main/java/org/apache/commons/math4/geometry/euclidean/oned/Vector1DFormat.java
b/src/main/java/org/apache/commons/math4/geometry/euclidean/oned/Vector1DFormat.java
index d3c4bd8..4b40bb3 100644
---
a/src/main/java/org/apache/commons/math4/geometry/euclidean/oned/Vector1DFormat.java
+++
b/src/main/java/org/apache/commons/math4/geometry/euclidean/oned/Vector1DFormat.java
@@ -105,31 +105,31 @@ public class Vector1DFormat extends
VectorFormat<Euclidean1D> {
@Override
public StringBuffer format(final Vector<Euclidean1D> vector,
final StringBuffer toAppendTo,
final FieldPosition pos) {
- final Vector1D p1 = (Vector1D) vector;
+ final Coordinates1D p1 = (Coordinates1D) vector;
return format(toAppendTo, pos, p1.getX());
}
/** {@inheritDoc} */
@Override
- public Vector1D parse(final String source) throws
MathParseException {
+ public Coordinates1D parse(final String source) throws
MathParseException {
ParsePosition parsePosition = new ParsePosition(0);
- Vector1D result = parse(source, parsePosition);
+ Coordinates1D result = parse(source, parsePosition);
if (parsePosition.getIndex() == 0) {
throw new MathParseException(source,
parsePosition.getErrorIndex(),
- Vector1D.class);
+ Coordinates1D.class);
}
return result;
}
/** {@inheritDoc} */
@Override
- public Vector1D parse(final String source, final ParsePosition
pos) {
+ public Coordinates1D parse(final String source, final
ParsePosition pos) {
final double[] coordinates = parseCoordinates(1, source,
pos);
if (coordinates == null) {
return null;
}
- return new Vector1D(coordinates[0]);
+ return new Coordinates1D(coordinates[0]);
}
}
http://git-wip-us.apache.org/repos/asf/commons-math/blob/b815d2af/src/main/java/org/apache/commons/math4/geometry/euclidean/threed/Coordinates3D.java
----------------------------------------------------------------------
diff --git
a/src/main/java/org/apache/commons/math4/geometry/euclidean/threed/Coordinates3D.java
b/src/main/java/org/apache/commons/math4/geometry/euclidean/threed/Coordinates3D.java
new file mode 100644
index 0000000..ee2376c
--- /dev/null
+++
b/src/main/java/org/apache/commons/math4/geometry/euclidean/threed/Coordinates3D.java
@@ -0,0 +1,621 @@
+/*
+ * Licensed to the Apache Software Foundation (ASF) under one or
more
+ * contributor license agreements. See the NOTICE file distributed
with
+ * this work for additional information regarding copyright
ownership.
+ * The ASF licenses this file to You under the Apache License,
Version 2.0
+ * (the "License"); you may not use this file except in compliance
with
+ * the License. You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing,
software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied.
+ * See the License for the specific language governing permissions
and
+ * limitations under the License.
+ */
+
+package org.apache.commons.math4.geometry.euclidean.threed;
+
+import java.io.Serializable;
+import java.text.NumberFormat;
+
+import
org.apache.commons.math4.exception.DimensionMismatchException;
+import org.apache.commons.math4.exception.MathArithmeticException;
+import org.apache.commons.math4.exception.util.LocalizedFormats;
+import org.apache.commons.math4.geometry.Point;
+import org.apache.commons.math4.geometry.Space;
+import org.apache.commons.math4.geometry.Vector;
+import org.apache.commons.math4.util.FastMath;
+import org.apache.commons.math4.util.MathArrays;
+import org.apache.commons.math4.util.MathUtils;
+
+/**
+ * This class represents points or vectors in a three-dimensional
space.
+ * <p>An instance of Coordinates3D represents the point with the
corresponding
+ * coordinates.</p>
+ * <p>An instance of Coordinates3D also represents the vector which
begins at
+ * the origin and ends at the point corresponding to the
coordinates.</p>
+ * <p>Instance of this class are guaranteed to be immutable.</p>
+ * @since 4.0
+ */
+public class Coordinates3D implements Serializable,
Point<Euclidean3D>, Vector<Euclidean3D> {
+
+ /** Null vector (coordinates: 0, 0, 0). */
+ public static final Coordinates3D ZERO = new Coordinates3D(0,
0, 0);
+
+ /** First canonical vector (coordinates: 1, 0, 0). */
+ public static final Coordinates3D PLUS_I = new Coordinates3D(1,
0, 0);
+
+ /** Opposite of the first canonical vector (coordinates: -1, 0,
0). */
+ public static final Coordinates3D MINUS_I = new
Coordinates3D(-1, 0, 0);
+
+ /** Second canonical vector (coordinates: 0, 1, 0). */
+ public static final Coordinates3D PLUS_J = new Coordinates3D(0,
1, 0);
+
+ /** Opposite of the second canonical vector (coordinates: 0, -1,
0). */
+ public static final Coordinates3D MINUS_J = new Coordinates3D(0,
-1, 0);
+
+ /** Third canonical vector (coordinates: 0, 0, 1). */
+ public static final Coordinates3D PLUS_K = new Coordinates3D(0,
0, 1);
+
+ /** Opposite of the third canonical vector (coordinates: 0, 0,
-1). */
+ public static final Coordinates3D MINUS_K = new Coordinates3D(0,
0, -1);
+
+ // CHECKSTYLE: stop ConstantName
+ /** A vector with all coordinates set to NaN. */
+ public static final Coordinates3D NaN = new
Coordinates3D(Double.NaN, Double.NaN, Double.NaN);
+ // CHECKSTYLE: resume ConstantName
+
+ /** A vector with all coordinates set to positive infinity. */
+ public static final Coordinates3D POSITIVE_INFINITY =
+ new Coordinates3D(Double.POSITIVE_INFINITY,
Double.POSITIVE_INFINITY, Double.POSITIVE_INFINITY);
+
+ /** A vector with all coordinates set to negative infinity. */
+ public static final Coordinates3D NEGATIVE_INFINITY =
+ new Coordinates3D(Double.NEGATIVE_INFINITY,
Double.NEGATIVE_INFINITY, Double.NEGATIVE_INFINITY);
+
+ /** Serializable version identifier. */
+ private static final long serialVersionUID =
1313493323784566947L;
+
+ /** Abscissa. */
+ private final double x;
+
+ /** Ordinate. */
+ private final double y;
+
+ /** Height. */
+ private final double z;
+
+ /** Simple constructor.
+ * Build a vector from its coordinates
+ * @param x abscissa
+ * @param y ordinate
+ * @param z height
+ * @see #getX()
+ * @see #getY()
+ * @see #getZ()
+ */
+ public Coordinates3D(double x, double y, double z) {
+ this.x = x;
+ this.y = y;
+ this.z = z;
+ }
+
+ /** Simple constructor.
+ * Build a vector from its coordinates
+ * @param v coordinates array
+ * @exception DimensionMismatchException if array does not have
3 elements
+ * @see #toArray()
+ */
+ public Coordinates3D(double[] v) throws
DimensionMismatchException {
+ if (v.length != 3) {
+ throw new DimensionMismatchException(v.length, 3);
+ }
+ this.x = v[0];
+ this.y = v[1];
+ this.z = v[2];
+ }
+
+ /** Simple constructor.
+ * Build a vector from its azimuthal coordinates
+ * @param alpha azimuth (α) around Z
+ * (0 is +X, π/2 is +Y, π is -X and 3π/2
is -Y)
+ * @param delta elevation (δ) above (XY) plane, from
-π/2 to +π/2
+ * @see #getAlpha()
+ * @see #getDelta()
+ */
+ public Coordinates3D(double alpha, double delta) {
+ double cosDelta = FastMath.cos(delta);
+ this.x = FastMath.cos(alpha) * cosDelta;
+ this.y = FastMath.sin(alpha) * cosDelta;
+ this.z = FastMath.sin(delta);
+ }
+
+ /** Multiplicative constructor
+ * Build a vector from another one and a scale factor.
+ * The vector built will be a * u
+ * @param a scale factor
+ * @param u base (unscaled) vector
+ */
+ public Coordinates3D(double a, Coordinates3D u) {
+ this.x = a * u.x;
+ this.y = a * u.y;
+ this.z = a * u.z;
+ }
+
+ /** Linear constructor
+ * Build a vector from two other ones and corresponding scale
factors.
+ * The vector built will be a1 * u1 + a2 * u2
+ * @param a1 first scale factor
+ * @param u1 first base (unscaled) vector
+ * @param a2 second scale factor
+ * @param u2 second base (unscaled) vector
+ */
+ public Coordinates3D(double a1, Coordinates3D u1, double a2,
Coordinates3D u2) {
+ this.x = MathArrays.linearCombination(a1, u1.x, a2, u2.x);
+ this.y = MathArrays.linearCombination(a1, u1.y, a2, u2.y);
+ this.z = MathArrays.linearCombination(a1, u1.z, a2, u2.z);
+ }
+
+ /** Linear constructor
+ * Build a vector from three other ones and corresponding scale
factors.
+ * The vector built will be a1 * u1 + a2 * u2 + a3 * u3
+ * @param a1 first scale factor
+ * @param u1 first base (unscaled) vector
+ * @param a2 second scale factor
+ * @param u2 second base (unscaled) vector
+ * @param a3 third scale factor
+ * @param u3 third base (unscaled) vector
+ */
+ public Coordinates3D(double a1, Coordinates3D u1, double a2,
Coordinates3D u2,
+ double a3, Coordinates3D u3) {
+ this.x = MathArrays.linearCombination(a1, u1.x, a2, u2.x,
a3, u3.x);
+ this.y = MathArrays.linearCombination(a1, u1.y, a2, u2.y,
a3, u3.y);
+ this.z = MathArrays.linearCombination(a1, u1.z, a2, u2.z,
a3, u3.z);
+ }
+
+ /** Linear constructor
+ * Build a vector from four other ones and corresponding scale
factors.
+ * The vector built will be a1 * u1 + a2 * u2 + a3 * u3 + a4 *
u4
+ * @param a1 first scale factor
+ * @param u1 first base (unscaled) vector
+ * @param a2 second scale factor
+ * @param u2 second base (unscaled) vector
+ * @param a3 third scale factor
+ * @param u3 third base (unscaled) vector
+ * @param a4 fourth scale factor
+ * @param u4 fourth base (unscaled) vector
+ */
+ public Coordinates3D(double a1, Coordinates3D u1, double a2,
Coordinates3D u2,
+ double a3, Coordinates3D u3, double a4,
Coordinates3D u4) {
+ this.x = MathArrays.linearCombination(a1, u1.x, a2, u2.x,
a3, u3.x, a4, u4.x);
+ this.y = MathArrays.linearCombination(a1, u1.y, a2, u2.y,
a3, u3.y, a4, u4.y);
+ this.z = MathArrays.linearCombination(a1, u1.z, a2, u2.z,
a3, u3.z, a4, u4.z);
+ }
+
+ /** Get the abscissa of the vector.
+ * @return abscissa of the vector
+ * @see #Vector3D(double, double, double)
+ */
+ public double getX() {
+ return x;
+ }
+
+ /** Get the ordinate of the vector.
+ * @return ordinate of the vector
+ * @see #Vector3D(double, double, double)
+ */
+ public double getY() {
+ return y;
+ }
+
+ /** Get the height of the vector.
+ * @return height of the vector
+ * @see #Vector3D(double, double, double)
+ */
+ public double getZ() {
+ return z;
+ }
+
+ /** Get the vector coordinates as a dimension 3 array.
+ * @return vector coordinates
+ * @see #Vector3D(double[])
+ */
+ public double[] toArray() {
+ return new double[] { x, y, z };
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public Space getSpace() {
+ return Euclidean3D.getInstance();
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public Coordinates3D getZero() {
+ return ZERO;
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public double getNorm1() {
+ return FastMath.abs(x) + FastMath.abs(y) + FastMath.abs(z);
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public double getNorm() {
+ // there are no cancellation problems here, so we use the
straightforward formula
+ return FastMath.sqrt (x * x + y * y + z * z);
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public double getNormSq() {
+ // there are no cancellation problems here, so we use the
straightforward formula
+ return x * x + y * y + z * z;
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public double getNormInf() {
+ return FastMath.max(FastMath.max(FastMath.abs(x),
FastMath.abs(y)), FastMath.abs(z));
+ }
+
+ /** Get the azimuth of the vector.
+ * @return azimuth (α) of the vector, between -π and
+π
+ * @see #Vector3D(double, double)
+ */
+ public double getAlpha() {
+ return FastMath.atan2(y, x);
+ }
+
+ /** Get the elevation of the vector.
+ * @return elevation (δ) of the vector, between -π/2
and +π/2
+ * @see #Vector3D(double, double)
+ */
+ public double getDelta() {
+ return FastMath.asin(z / getNorm());
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public Coordinates3D add(final Vector<Euclidean3D> v) {
+ final Coordinates3D v3 = (Coordinates3D) v;
+ return new Coordinates3D(x + v3.x, y + v3.y, z + v3.z);
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public Coordinates3D add(double factor, final
Vector<Euclidean3D> v) {
+ return new Coordinates3D(1, this, factor, (Coordinates3D)
v);
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public Coordinates3D subtract(final Vector<Euclidean3D> v) {
+ final Coordinates3D v3 = (Coordinates3D) v;
+ return new Coordinates3D(x - v3.x, y - v3.y, z - v3.z);
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public Coordinates3D subtract(final double factor, final
Vector<Euclidean3D> v) {
+ return new Coordinates3D(1, this, -factor, (Coordinates3D)
v);
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public Coordinates3D normalize() throws MathArithmeticException
{
+ double s = getNorm();
+ if (s == 0) {
+ throw new
MathArithmeticException(LocalizedFormats.CANNOT_NORMALIZE_A_ZERO_NORM_VECTOR);
+ }
+ return scalarMultiply(1 / s);
+ }
+
+ /** Get a vector orthogonal to the instance.
+ * <p>There are an infinite number of normalized vectors
orthogonal
+ * to the instance. This method picks up one of them almost
+ * arbitrarily. It is useful when one needs to compute a
reference
+ * frame with one of the axes in a predefined direction. The
+ * following example shows how to build a frame having the k
axis
+ * aligned with the known vector u :
+ * <pre><code>
+ * Vector3D k = u.normalize();
+ * Vector3D i = k.orthogonal();
+ * Vector3D j = Vector3D.crossProduct(k, i);
+ * </code></pre></p>
+ * @return a new normalized vector orthogonal to the instance
+ * @exception MathArithmeticException if the norm of the
instance is null
+ */
+ public Coordinates3D orthogonal() throws MathArithmeticException
{
+
+ double threshold = 0.6 * getNorm();
+ if (threshold == 0) {
+ throw new
MathArithmeticException(LocalizedFormats.ZERO_NORM);
+ }
+
+ if (FastMath.abs(x) <= threshold) {
+ double inverse = 1 / FastMath.sqrt(y * y + z * z);
+ return new Coordinates3D(0, inverse * z, -inverse * y);
+ } else if (FastMath.abs(y) <= threshold) {
+ double inverse = 1 / FastMath.sqrt(x * x + z * z);
+ return new Coordinates3D(-inverse * z, 0, inverse * x);
+ }
+ double inverse = 1 / FastMath.sqrt(x * x + y * y);
+ return new Coordinates3D(inverse * y, -inverse * x, 0);
+
+ }
+
+ /** Compute the angular separation between two vectors.
+ * <p>This method computes the angular separation between two
+ * vectors using the dot product for well separated vectors and
the
+ * cross product for almost aligned vectors. This allows to have
a
+ * good accuracy in all cases, even for vectors very close to
each
+ * other.</p>
+ * @param v1 first vector
+ * @param v2 second vector
+ * @return angular separation between v1 and v2
+ * @exception MathArithmeticException if either vector has a
null norm
+ */
+ public static double angle(Coordinates3D v1, Coordinates3D v2)
throws MathArithmeticException {
+
+ double normProduct = v1.getNorm() * v2.getNorm();
+ if (normProduct == 0) {
+ throw new
MathArithmeticException(LocalizedFormats.ZERO_NORM);
+ }
+
+ double dot = v1.dotProduct(v2);
+ double threshold = normProduct * 0.9999;
+ if ((dot < -threshold) || (dot > threshold)) {
+ // the vectors are almost aligned, compute using the
sine
+ Coordinates3D v3 = crossProduct(v1, v2);
+ if (dot >= 0) {
+ return FastMath.asin(v3.getNorm() / normProduct);
+ }
+ return FastMath.PI - FastMath.asin(v3.getNorm() /
normProduct);
+ }
+
+ // the vectors are sufficiently separated to use the cosine
+ return FastMath.acos(dot / normProduct);
+
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public Coordinates3D negate() {
+ return new Coordinates3D(-x, -y, -z);
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public Coordinates3D scalarMultiply(double a) {
+ return new Coordinates3D(a * x, a * y, a * z);
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public boolean isNaN() {
+ return Double.isNaN(x) || Double.isNaN(y) ||
Double.isNaN(z);
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public boolean isInfinite() {
+ return !isNaN() && (Double.isInfinite(x) ||
Double.isInfinite(y) || Double.isInfinite(z));
+ }
+
+ /**
+ * Test for the equality of two 3D vectors.
+ * <p>
+ * If all coordinates of two 3D vectors are exactly the same,
and none are
+ * <code>Double.NaN</code>, the two 3D vectors are considered to
be equal.
+ * </p>
+ * <p>
+ * <code>NaN</code> coordinates are considered to affect
globally the vector
+ * and be equals to each other - i.e, if either (or all)
coordinates of the
+ * 3D vector are equal to <code>Double.NaN</code>, the 3D vector
is equal to
+ * {@link #NaN}.
+ * </p>
+ *
+ * @param other Object to test for equality to this
+ * @return true if two 3D vector objects are equal, false if
+ * object is null, not an instance of Vector3D, or
+ * not equal to this Vector3D instance
+ *
+ */
+ @Override
+ public boolean equals(Object other) {
+
+ if (this == other) {
+ return true;
+ }
+
+ if (other instanceof Coordinates3D) {
+ final Coordinates3D rhs = (Coordinates3D)other;
+ if (rhs.isNaN()) {
+ return this.isNaN();
+ }
+
+ return (x == rhs.x) && (y == rhs.y) && (z == rhs.z);
+ }
+ return false;
+ }
+
+ /**
+ * Get a hashCode for the 3D vector.
+ * <p>
+ * All NaN values have the same hash code.</p>
+ *
+ * @return a hash code value for this object
+ */
+ @Override
+ public int hashCode() {
+ if (isNaN()) {
+ return 642;
+ }
+ return 643 * (164 * MathUtils.hash(x) + 3 *
MathUtils.hash(y) + MathUtils.hash(z));
+ }
+
+ /** {@inheritDoc}
+ * <p>
+ * The implementation uses specific multiplication and addition
+ * algorithms to preserve accuracy and reduce cancellation
effects.
+ * It should be very accurate even for nearly orthogonal
vectors.
+ * </p>
+ * @see MathArrays#linearCombination(double, double, double,
double, double, double)
+ */
+ @Override
+ public double dotProduct(final Vector<Euclidean3D> v) {
+ final Coordinates3D v3 = (Coordinates3D) v;
+ return MathArrays.linearCombination(x, v3.x, y, v3.y, z,
v3.z);
+ }
+
+ /** Compute the cross-product of the instance with another
vector.
+ * @param v other vector
+ * @return the cross product this ^ v as a new Vector3D
+ */
+ public Coordinates3D crossProduct(final Vector<Euclidean3D> v) {
+ final Coordinates3D v3 = (Coordinates3D) v;
+ return new Coordinates3D(MathArrays.linearCombination(y,
v3.z, -z, v3.y),
+ MathArrays.linearCombination(z, v3.x,
-x, v3.z),
+ MathArrays.linearCombination(x, v3.y,
-y, v3.x));
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public double distance1(Vector<Euclidean3D> v) {
+ final Coordinates3D v3 = (Coordinates3D) v;
+ final double dx = FastMath.abs(v3.x - x);
+ final double dy = FastMath.abs(v3.y - y);
+ final double dz = FastMath.abs(v3.z - z);
+ return dx + dy + dz;
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public double distance(Point<Euclidean3D> p) {
+ return distance((Coordinates3D) p);
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public double distance(Vector<Euclidean3D> v) {
+ return distance((Coordinates3D) v);
+ }
+
+ /** Compute the distance between the instance and other
coordinates.
+ * @param c other coordinates
+ * @return the distance between the instance and c
+ */
+ public double distance(Coordinates3D c) {
+ final double dx = c.x - x;
+ final double dy = c.y - y;
+ final double dz = c.z - z;
+ return FastMath.sqrt(dx * dx + dy * dy + dz * dz);
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public double distanceInf(Vector<Euclidean3D> v) {
+ final Coordinates3D v3 = (Coordinates3D) v;
+ final double dx = FastMath.abs(v3.x - x);
+ final double dy = FastMath.abs(v3.y - y);
+ final double dz = FastMath.abs(v3.z - z);
+ return FastMath.max(FastMath.max(dx, dy), dz);
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public double distanceSq(Vector<Euclidean3D> v) {
+ final Coordinates3D v3 = (Coordinates3D) v;
+ final double dx = v3.x - x;
+ final double dy = v3.y - y;
+ final double dz = v3.z - z;
+ return dx * dx + dy * dy + dz * dz;
+ }
+
+ /** Compute the dot-product of two vectors.
+ * @param v1 first vector
+ * @param v2 second vector
+ * @return the dot product v1.v2
+ */
+ public static double dotProduct(Coordinates3D v1, Coordinates3D
v2) {
+ return v1.dotProduct(v2);
+ }
+
+ /** Compute the cross-product of two vectors.
+ * @param v1 first vector
+ * @param v2 second vector
+ * @return the cross product v1 ^ v2 as a new Vector
+ */
+ public static Coordinates3D crossProduct(final Coordinates3D v1,
final Coordinates3D v2) {
+ return v1.crossProduct(v2);
+ }
+
+ /** Compute the distance between two vectors according to the
L<sub>1</sub> norm.
+ * <p>Calling this method is equivalent to calling:
+ * <code>v1.subtract(v2).getNorm1()</code> except that no
intermediate
+ * vector is built</p>
+ * @param v1 first vector
+ * @param v2 second vector
+ * @return the distance between v1 and v2 according to the
L<sub>1</sub> norm
+ */
+ public static double distance1(Coordinates3D v1, Coordinates3D
v2) {
+ return v1.distance1(v2);
+ }
+
+ /** Compute the distance between two vectors according to the
L<sub>2</sub> norm.
+ * <p>Calling this method is equivalent to calling:
+ * <code>v1.subtract(v2).getNorm()</code> except that no
intermediate
+ * vector is built</p>
+ * @param v1 first vector
+ * @param v2 second vector
+ * @return the distance between v1 and v2 according to the
L<sub>2</sub> norm
+ */
+ public static double distance(Coordinates3D v1, Coordinates3D
v2) {
+ return v1.distance(v2);
+ }
+
+ /** Compute the distance between two vectors according to the
L<sub>∞</sub> norm.
+ * <p>Calling this method is equivalent to calling:
+ * <code>v1.subtract(v2).getNormInf()</code> except that no
intermediate
+ * vector is built</p>
+ * @param v1 first vector
+ * @param v2 second vector
+ * @return the distance between v1 and v2 according to the
L<sub>∞</sub> norm
+ */
+ public static double distanceInf(Coordinates3D v1, Coordinates3D
v2) {
+ return v1.distanceInf(v2);
+ }
+
+ /** Compute the square of the distance between two vectors.
+ * <p>Calling this method is equivalent to calling:
+ * <code>v1.subtract(v2).getNormSq()</code> except that no
intermediate
+ * vector is built</p>
+ * @param v1 first vector
+ * @param v2 second vector
+ * @return the square of the distance between v1 and v2
+ */
+ public static double distanceSq(Coordinates3D v1, Coordinates3D
v2) {
+ return v1.distanceSq(v2);
+ }
+
+ /** Get a string representation of this vector.
+ * @return a string representation of this vector
+ */
+ @Override
+ public String toString() {
+ return Vector3DFormat.getInstance().format(this);
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public String toString(final NumberFormat format) {
+ return new Vector3DFormat(format).format(this);
+ }
+
+}
http://git-wip-us.apache.org/repos/asf/commons-math/blob/b815d2af/src/main/java/org/apache/commons/math4/geometry/euclidean/threed/FieldRotation.java
----------------------------------------------------------------------
diff --git
a/src/main/java/org/apache/commons/math4/geometry/euclidean/threed/FieldRotation.java
b/src/main/java/org/apache/commons/math4/geometry/euclidean/threed/FieldRotation.java
index be89ef4..a05ab8e 100644
---
a/src/main/java/org/apache/commons/math4/geometry/euclidean/threed/FieldRotation.java
+++
b/src/main/java/org/apache/commons/math4/geometry/euclidean/threed/FieldRotation.java
@@ -820,8 +820,8 @@ public class FieldRotation<T extends
RealFieldElement<T>> implements Serializabl
// (-r) (Vector3D.plusK) coordinates are :
// sin (theta), -sin (phi) cos (theta), cos (phi)
cos (theta)
// and we can choose to have theta in the interval
[-PI/2 ; +PI/2]
- FieldVector3D<T> v1 = applyTo(Vector3D.PLUS_I);
- FieldVector3D<T> v2 =
applyInverseTo(Vector3D.PLUS_K);
+ FieldVector3D<T> v1 = applyTo(Coordinates3D.PLUS_I);
+ FieldVector3D<T> v2 =
applyInverseTo(Coordinates3D.PLUS_K);
if ((v2.getX().getReal() < -0.9999999999) ||
(v2.getX().getReal() > 0.9999999999)) {
throw new CardanEulerSingularityException(true);
}
@@ -836,8 +836,8 @@ public class FieldRotation<T extends
RealFieldElement<T>> implements Serializabl
// (-r) (Vector3D.plusJ) coordinates are :
// -sin (psi), cos (phi) cos (psi), sin (phi) cos
(psi)
// and we can choose to have psi in the interval
[-PI/2 ; +PI/2]
- FieldVector3D<T> v1 = applyTo(Vector3D.PLUS_I);
- FieldVector3D<T> v2 =
applyInverseTo(Vector3D.PLUS_J);
+ FieldVector3D<T> v1 = applyTo(Coordinates3D.PLUS_I);
+ FieldVector3D<T> v2 =
applyInverseTo(Coordinates3D.PLUS_J);
if ((v2.getX().getReal() < -0.9999999999) ||
(v2.getX().getReal() > 0.9999999999)) {
throw new CardanEulerSingularityException(true);
}
@@ -852,8 +852,8 @@ public class FieldRotation<T extends
RealFieldElement<T>> implements Serializabl
// (-r) (Vector3D.plusK) coordinates are :
// sin (theta) cos (phi), -sin (phi), cos (theta)
cos (phi)
// and we can choose to have phi in the interval
[-PI/2 ; +PI/2]
- FieldVector3D<T> v1 = applyTo(Vector3D.PLUS_J);
- FieldVector3D<T> v2 =
applyInverseTo(Vector3D.PLUS_K);
+ FieldVector3D<T> v1 = applyTo(Coordinates3D.PLUS_J);
+ FieldVector3D<T> v2 =
applyInverseTo(Coordinates3D.PLUS_K);
if ((v2.getY().getReal() < -0.9999999999) ||
(v2.getY().getReal() > 0.9999999999)) {
throw new CardanEulerSingularityException(true);
}
@@ -868,8 +868,8 @@ public class FieldRotation<T extends
RealFieldElement<T>> implements Serializabl
// (-r) (Vector3D.plusI) coordinates are :
// cos (theta) cos (psi), sin (psi), -sin (theta)
cos (psi)
// and we can choose to have psi in the interval
[-PI/2 ; +PI/2]
- FieldVector3D<T> v1 = applyTo(Vector3D.PLUS_J);
- FieldVector3D<T> v2 =
applyInverseTo(Vector3D.PLUS_I);
+ FieldVector3D<T> v1 = applyTo(Coordinates3D.PLUS_J);
+ FieldVector3D<T> v2 =
applyInverseTo(Coordinates3D.PLUS_I);
if ((v2.getY().getReal() < -0.9999999999) ||
(v2.getY().getReal() > 0.9999999999)) {
throw new CardanEulerSingularityException(true);
}
@@ -884,8 +884,8 @@ public class FieldRotation<T extends
RealFieldElement<T>> implements Serializabl
// (-r) (Vector3D.plusJ) coordinates are :
// -sin (psi) cos (phi), cos (psi) cos (phi), sin
(phi)
// and we can choose to have phi in the interval
[-PI/2 ; +PI/2]
- FieldVector3D<T> v1 = applyTo(Vector3D.PLUS_K);
- FieldVector3D<T> v2 =
applyInverseTo(Vector3D.PLUS_J);
+ FieldVector3D<T> v1 = applyTo(Coordinates3D.PLUS_K);
+ FieldVector3D<T> v2 =
applyInverseTo(Coordinates3D.PLUS_J);
if ((v2.getZ().getReal() < -0.9999999999) ||
(v2.getZ().getReal() > 0.9999999999)) {
throw new CardanEulerSingularityException(true);
}
@@ -900,8 +900,8 @@ public class FieldRotation<T extends
RealFieldElement<T>> implements Serializabl
// (-r) (Vector3D.plusI) coordinates are :
// cos (psi) cos (theta), sin (psi) cos (theta),
-sin (theta)
// and we can choose to have theta in the interval
[-PI/2 ; +PI/2]
- FieldVector3D<T> v1 = applyTo(Vector3D.PLUS_K);
- FieldVector3D<T> v2 =
applyInverseTo(Vector3D.PLUS_I);
+ FieldVector3D<T> v1 = applyTo(Coordinates3D.PLUS_K);
+ FieldVector3D<T> v2 =
applyInverseTo(Coordinates3D.PLUS_I);
if ((v2.getZ().getReal() < -0.9999999999) ||
(v2.getZ().getReal() > 0.9999999999)) {
throw new CardanEulerSingularityException(true);
}
@@ -916,8 +916,8 @@ public class FieldRotation<T extends
RealFieldElement<T>> implements Serializabl
// (-r) (Vector3D.plusI) coordinates are :
// cos (theta), sin (theta) sin (phi1), -sin (theta)
cos (phi1)
// and we can choose to have theta in the interval
[0 ; PI]
- FieldVector3D<T> v1 = applyTo(Vector3D.PLUS_I);
- FieldVector3D<T> v2 =
applyInverseTo(Vector3D.PLUS_I);
+ FieldVector3D<T> v1 = applyTo(Coordinates3D.PLUS_I);
+ FieldVector3D<T> v2 =
applyInverseTo(Coordinates3D.PLUS_I);
if ((v2.getX().getReal() < -0.9999999999) ||
(v2.getX().getReal() > 0.9999999999)) {
throw new
CardanEulerSingularityException(false);
}
@@ -932,8 +932,8 @@ public class FieldRotation<T extends
RealFieldElement<T>> implements Serializabl
// (-r) (Vector3D.plusI) coordinates are :
// cos (psi), sin (psi) cos (phi1), sin (psi) sin
(phi1)
// and we can choose to have psi in the interval [0
; PI]
- FieldVector3D<T> v1 = applyTo(Vector3D.PLUS_I);
- FieldVector3D<T> v2 =
applyInverseTo(Vector3D.PLUS_I);
+ FieldVector3D<T> v1 = applyTo(Coordinates3D.PLUS_I);
+ FieldVector3D<T> v2 =
applyInverseTo(Coordinates3D.PLUS_I);
if ((v2.getX().getReal() < -0.9999999999) ||
(v2.getX().getReal() > 0.9999999999)) {
throw new
CardanEulerSingularityException(false);
}
@@ -948,8 +948,8 @@ public class FieldRotation<T extends
RealFieldElement<T>> implements Serializabl
// (-r) (Vector3D.plusJ) coordinates are :
// sin (theta1) sin (phi), cos (phi), cos (theta1)
sin (phi)
// and we can choose to have phi in the interval [0
; PI]
- FieldVector3D<T> v1 = applyTo(Vector3D.PLUS_J);
- FieldVector3D<T> v2 =
applyInverseTo(Vector3D.PLUS_J);
+ FieldVector3D<T> v1 = applyTo(Coordinates3D.PLUS_J);
+ FieldVector3D<T> v2 =
applyInverseTo(Coordinates3D.PLUS_J);
if ((v2.getY().getReal() < -0.9999999999) ||
(v2.getY().getReal() > 0.9999999999)) {
throw new
CardanEulerSingularityException(false);
}
@@ -964,8 +964,8 @@ public class FieldRotation<T extends
RealFieldElement<T>> implements Serializabl
// (-r) (Vector3D.plusJ) coordinates are :
// -cos (theta1) sin (psi), cos (psi), sin (theta1)
sin (psi)
// and we can choose to have psi in the interval [0
; PI]
- FieldVector3D<T> v1 = applyTo(Vector3D.PLUS_J);
- FieldVector3D<T> v2 =
applyInverseTo(Vector3D.PLUS_J);
+ FieldVector3D<T> v1 = applyTo(Coordinates3D.PLUS_J);
+ FieldVector3D<T> v2 =
applyInverseTo(Coordinates3D.PLUS_J);
if ((v2.getY().getReal() < -0.9999999999) ||
(v2.getY().getReal() > 0.9999999999)) {
throw new
CardanEulerSingularityException(false);
}
@@ -980,8 +980,8 @@ public class FieldRotation<T extends
RealFieldElement<T>> implements Serializabl
// (-r) (Vector3D.plusK) coordinates are :
// sin (psi1) sin (phi), -cos (psi1) sin (phi), cos
(phi)
// and we can choose to have phi in the interval [0
; PI]
- FieldVector3D<T> v1 = applyTo(Vector3D.PLUS_K);
- FieldVector3D<T> v2 =
applyInverseTo(Vector3D.PLUS_K);
+ FieldVector3D<T> v1 = applyTo(Coordinates3D.PLUS_K);
+ FieldVector3D<T> v2 =
applyInverseTo(Coordinates3D.PLUS_K);
if ((v2.getZ().getReal() < -0.9999999999) ||
(v2.getZ().getReal() > 0.9999999999)) {
throw new
CardanEulerSingularityException(false);
}
@@ -996,8 +996,8 @@ public class FieldRotation<T extends
RealFieldElement<T>> implements Serializabl
// (-r) (Vector3D.plusK) coordinates are :
// cos (psi1) sin (theta), sin (psi1) sin (theta),
cos (theta)
// and we can choose to have theta in the interval
[0 ; PI]
- FieldVector3D<T> v1 = applyTo(Vector3D.PLUS_K);
- FieldVector3D<T> v2 =
applyInverseTo(Vector3D.PLUS_K);
+ FieldVector3D<T> v1 = applyTo(Coordinates3D.PLUS_K);
+ FieldVector3D<T> v2 =
applyInverseTo(Coordinates3D.PLUS_K);
if ((v2.getZ().getReal() < -0.9999999999) ||
(v2.getZ().getReal() > 0.9999999999)) {
throw new
CardanEulerSingularityException(false);
}
@@ -1100,7 +1100,7 @@ public class FieldRotation<T extends
RealFieldElement<T>> implements Serializabl
* @param u vector to apply the rotation to
* @return a new vector which is the image of u by the rotation
*/
- public FieldVector3D<T> applyTo(final Vector3D u) {
+ public FieldVector3D<T> applyTo(final Coordinates3D u) {
final double x = u.getX();
final double y = u.getY();
@@ -1194,7 +1194,7 @@ public class FieldRotation<T extends
RealFieldElement<T>> implements Serializabl
* @param u vector to apply the inverse of the rotation to
* @return a new vector which such that u is its image by the
rotation
*/
- public FieldVector3D<T> applyInverseTo(final Vector3D u) {
+ public FieldVector3D<T> applyInverseTo(final Coordinates3D u) {
final double x = u.getX();
final double y = u.getY();