Github user kvr000 commented on the issue: https://github.com/apache/commons-compress/pull/21 Additionally, I was thinking about exposing the entry raw stream starting offset and length via public API so in case of need one can either map it into memory, directly access the raw data (especially useful when zip is just kind of flat storage, being quite popular in games but not only). For me it would help to implement off-heap read-only storage, using standard file format widely supported by lot of tools. It's quite zip specific (although can be applied to similar containers too) but anyway the API already has lot of zip specific stuff... That piece of information would have to be only moved from ZipFile.Entry to ZipFileEntry. What do you think about it?
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