On Sun, Dec 26, 2010 at 6:59 AM, Pavel Ryzhov <pavel.ryz...@gmail.com>wrote:

> Hi Phil,
>
> The engine I wrote goes as follows:
> 1. Generates N samples (paths) of Ito process with given drift and
> diffusion. It uses simple Euler discretization on equally spaced time scale.
> 2. For each path evaluate some path function and provide this value to
> SummaryStatistics.
>
> The usage of SummaryStatistics is rather questionable but it seems to be
> reasonable for the beginning. Most prob, I will abstract it to some
> interface and supply default implementation based on SummaryStatistics
> class.
>
> Currently implemented specific stochastic processes are Geometric Brownian
> Motion (http://en.wikipedia.org/wiki/Geometric_Brownian_motion) and
> Ornstein-Uhlenbeck process (
> http://en.wikipedia.org/wiki/Ornstein–Uhlenbeck_process<http://en.wikipedia.org/wiki/Ornstein%E2%80%93Uhlenbeck_process>).
> They are used for engine tests as they have analytically expressed first
> moments.
>
> The inspirational point of quantlib project is that I tried to use it for
> my purposes and it looks like overkill for my simple ideas. Thus I end up
> with writing my own engine.
>
>
OK.  I see what you have in mind now.  Open a JIRA and attach some code and
we can talk about the API.

Thanks!

Phil

> Regards,
> Pavel
>
> On Dec 24, 2010, at 19:10 PM, Phil Steitz wrote:
>
> > On Fri, Dec 24, 2010 at 10:38 AM, Pavel Ryzhov <pavel.ryz...@gmail.com
> >wrote:
> >
> >> So,
> >>
> >> I see that Monte Carlo is on Math wish list. So I've done a quite simple
> MC
> >> engine that uses 1D path generated by underlying stochastic process. It
> >> should be easy to extend it to multidimensional paths but it is not in
> my
> >> plans yet.
> >>
> >> The implementation is inspired by Quantlib project (
> >> http://quantlib.org/index.shtml) but I tried to keep it as far as
> possible
> >> from financial slang.
> >>
> >> Do we wish this feature in 3.0?
> >>
> >> Can you describe in a little more detail what you have in mind?
> >
> > Phil
> >
> >
> >>
> >>
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>
>
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