I agree that pulling the return value out into a variable and returning it at
the end can be clearer, but I wouldn't want to make an absolute rule about it.
Sometimes returning early can reduce the number of nested if/else statements
and increase clarity. For example, I would rather see:
public int getNumberOfWidgets(Foo input) {
if (input == null)
return -1;
int ret;
// 30 lines of computation
return ret;
}
than put the bulk of the function in an else block. But maybe others disagree?
--
Stephen Turner
-----Original Message-----
From: Alex Hitchins [mailto:[email protected]]
Sent: 11 April 2014 21:45
To: [email protected]
Subject: RE: Coding Standards Questions
Daan,
Are you referring to keeping line lengths up to 80 characters? Sorry - tired
eyes.
My thoughts were more that in a function there should only be one "return"
statement rather than many, all nested in layers of if/else statements.
Alex Hitchins | 07788 423 969 | 01892 523 587
---------------------------------------------
-----Original Message-----
From: Daan Hoogland [mailto:[email protected]]
Sent: 11 April 2014 18:30
To: dev
Subject: Re: Coding Standards Questions
H Alex,
I agree with you that would be nicer if your function fits in a screen.
Another coding convention we should adhere to. As it is I think it not so much
'not a major concern' as too much to ask for.
Feel free to refactor and submit patches;)
Daan
On Fri, Apr 11, 2014 at 9:54 AM, Alex Hitchins <[email protected]>
wrote:
> All,
>
>
>
> As I've been looking through the code, I've seen a fair number of
> places where return statements are called within if statements and the
> like. I've always found that having one place to return is easier to
> debug and follow the code flow.
>
>
>
> Are there any guidelines on this? Or is it not a major concern?
>
>
>
> Thanks,
>
>
>
> Alex
>
>
>
>
>
>
>
> Alex Hitchins
>
> ------------------------------
>
> E: [email protected]
>
> W: alexhitchins.com
>
> M: 07788 423 969
>
> T: 01892 523 587
>
>
>
--
Daan