-----Original Message----- From: Mike Tutkowski [mailto:mike.tutkow...@solidfire.com] Sent: Wednesday, January 29, 2014 11:15 AM To: dev@cloudstack.apache.org Subject: Re: Findbugs report on 4.3-forward
I agree that quality should be our primary focus. [Animesh] No one would disagree that quality should be the focus My one point of caution here would be, "How risky are these fixes?" [Animesh] Exactly release management is about mitigating risks. Just because we believe we have fixes for issues does not necessarily mean they should be put in a release late in the game. We have to weigh the benefits of having the fixes versus the risks of introducing them so late in the game. [Animesh] That's my opinion too. Instant gratification on fixing something is trumping managing risk. The patches are littered with formatting changes that make review timeconsuming. Now, I don't know what fixes we're referring to here (I haven't read through this entire e-mail chain), but I just wanted to throw that out there. Thanks! On Wed, Jan 29, 2014 at 12:04 PM, Chip Childers <chipchild...@apache.org>wrote: > On Tue, Jan 28, 2014 at 11:36:52PM +0100, Hugo Trippaers wrote: > > Hey Animesh, > > > > Not in agreement here. These are squashed bugs and we want as less > > bugs > in the release as possible. > > > > This is why we test any RC before we release it. I say include all > > the > big fixes we have in the release. If that means more testing before we > cut the RC then that is what it is. I can't rightfully vote for a > release with known issues with existing fixes. Quality over release > schedule would be my vote then. > > > > Cheers, > > Hugo > > +1 - to me, the schedule is really about constraining scope. Quality > should be primary. > -- *Mike Tutkowski* *Senior CloudStack Developer, SolidFire Inc.* e: mike.tutkow...@solidfire.com o: 303.746.7302 Advancing the way the world uses the cloud<http://solidfire.com/solution/overview/?video=play> *(tm)*