Was able to build on MacOS 10.12 Sierra. Donald Foss donald.f...@gmail.com ------ __o ----_`\<,_ ---(_)/ (_) The information in this email is confidential and may be legally privileged. It is intended solely for the addressee. Access to this e-mail by anyone else is unauthorized.
> On 5Oct, 2016, at 8:50 AM, Donald E. Foss <donald.f...@gmail.com> wrote: > > Agreed MacOS can be fun with tool versioning, and I agree about not upsetting > the rest of the system. In this case, there may be an easy workaround. If > this works, perhaps we can add it to the build configuration. The message you > received was as follows: > ... not set to a MacOSX SDK with a recognized version. Either set > CMAKE_OSX_SYSROOT to a valid SDK or set CMAKE_OSX_DEPLOYMENT_TARGET to > empty. > > I need to dig into build but it appears that you either set the environment > variable as suggested before the build: > export CMAKE_OSX_DEPLOYMENT_TARGET=""; make ... > > Or it needs to be set in the Makefile and passed to the compiler. > > I have Sierra available to test with also, though Xcode isn't installed--it's > just an Air. > > I'll report my findings. > > Donald E. Foss > >> On Oct 4, 2016, at 8:50 PM, Jason Altekruse <ja...@dremio.com> wrote: >> >> is not set to a MacOSX SDK with a recognized version. Either set >> CMAKE_OSX_SYSROOT to a valid SDK or set CMAKE_OSX_DEPLOYMENT_TARGET to >> empty. >> Call Stack (most recent call first):