I think this is more accurate in detail than what stands now. -- Jack J. Woehr # "[F]ar in the empty sky a solitary esophagus slept http://www.well.com/~jax # upon motionless wing; everywhere brooded stillness, http://www.softwoehr.com # serenity, and the peace of God." - Mark Twain
? using.html.diff Index: using.html =================================================================== RCS file: /home/cvspublic/ant/docs/manual/using.html,v retrieving revision 1.33 diff -c -r1.33 using.html *** using.html 9 Feb 2004 21:50:05 -0000 1.33 --- using.html 12 Mar 2004 19:24:43 -0000 *************** *** 77,84 **** <code>depends</code> attribute, you might think that first target C, then B and then A is executed. Wrong! C depends on B, and B depends on A, so first A is executed, then B, then C, and finally D.</p> ! <p>A target gets executed only once, even when more than one target ! depends on it (see the previous example).</p> <p>A target also has the ability to perform its execution if (or unless) a property has been set. This allows, for example, better control on the building process depending on the state of the system --- 77,92 ---- <code>depends</code> attribute, you might think that first target C, then B and then A is executed. Wrong! C depends on B, and B depends on A, so first A is executed, then B, then C, and finally D.</p> ! <p>In a chain of dependencies stretching back from a given target such ! as D above, each target gets executed only once, even when more than ! one target depends on it. Thus, executing the D target will first ! result in C being called, which in turn will first call B, which in ! turn will first call A. After A, then B, then C have executed, ! execution returns to the dependency list of D, which will <u>not</u> ! call B and A, since they were already called in process of dependency ! resolution for C and B respectively as dependencies of D. Had no such ! dependencies been discovered in processing C and B), B and A would ! have been executed after C in processing D's dependency list.</p> <p>A target also has the ability to perform its execution if (or unless) a property has been set. This allows, for example, better control on the building process depending on the state of the system
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