TL;DR - We've merged the initial parts of WebRender2. Do expect some
regressions. Don't expect major performance wins (yet). Do expect some
major feature and performance improvements over the next few weeks.
Thanks to help from a number of people (esp. pcwalton, mchang,
mrobinson, nox and Ms2ger) we've got the major parts of WebRender2
landed in master.
I have switched off a number of the most important optimizations (to
reduce the size of the patch and hopefully reduce the number of initial
regressions) - these can now be landed incrementally since the core WR2
framework is in place.
The plan going forward is:
* Fix any regressions from the initial merge.
* Get WR2 running on CI (via SwiftShader or llvmpipe).
* Switch default renderer to WR2.
* Work on the optimizations and new features that WR2 enables.
Please file issues for any new issues you notice (or ping me on irc).
Thanks
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