Just another bit of info to raise awareness on a thorny issue we have to face if we want to significantly raise the number of content processes. On 64-bit Windows we often consume significantly more commit space than physical memory. This consumption is currently unaccounted for in about:memory though I've seen hints of it being cause by the GPU driver (or other parts of the graphics pipeline). I've filed bug 1475518 [1] so that I don't forget and I encourage anybody with Windows experience to have a look because it's something we _need_ to solve to reduce content process memory usage.
Gabriele [1] Commit-space usage investigation https://bugzilla.mozilla.org/show_bug.cgi?id=1475518
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