On 5/11/18 7:06 PM, Gregory Szorc wrote:
Artifact retention and expiration boils down to a
trade-off between the cost of storage and the convenience of accessing
something immediately (as opposed to waiting several dozen minutes to
populate the cache).

Just to be clear, when doing a bisect, one _can_ just deal with local builds. But the point is that then it takes tens of minutes per build as you point out. So a bisect task that might otherwise take 10-15 minutes total (1 minute per downloaded build) ends up taking hours...

-Boris
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