> In what cases were the early-return cases actually hit? They correspond > to things like out-of-memory conditions and should not have been getting > hit...
Here: cgThings.append(CGGeneric(' if (!stack) { \n')) cgThings.append(CGGeneric(' loopActive = 0; \n')) cgThings.append(CGGeneric(' break; \n')) cgThings.append(CGGeneric(' } \n')) > You should probably just use > xpc::WindowOrNull(JS::CurrentGlobalOrNull(cx)) instead of messing around > with "obj". Perfect, working, thanks! :) _______________________________________________ dev-platform mailing list dev-platform@lists.mozilla.org https://lists.mozilla.org/listinfo/dev-platform