On Apr 15, 2014, at 9:00 PM, Robert O'Callahan <rob...@ocallahan.org> wrote:
> On Wed, Apr 16, 2014 at 11:14 AM, Vladimir Vukicevic > <vladim...@gmail.com>wrote: > >> Note that for purposes of this discussion, "VR support" is minimal.. some >> properties to read to get some info about the output device (resolution, >> eye distance, distortion characteristics, etc) and some more to get the >> orientation of the device. This is not a highly involved API nor is it >> specific to Oculus, but more as a first-put based on hardware that's easily >> available. >> > > A couple of related questions that might matter: > > How much code are we talking about? (I'm too lazy to register to find out) https://github.com/jdarpinian/LibOVR Its really not a lot of code. There is some signal processing math to do sensor filtering and fusion, but its a few hundred lines only. The rest is standard USB HID device access glue for osx/linux/win. Andreas > > Any ideas on how Oculus might evolve their code in the future? Will it add > new functionality we want? > > Rob > -- > Jtehsauts tshaei dS,o n" Wohfy Mdaon yhoaus eanuttehrotraiitny eovni > le atrhtohu gthot sf oirng iyvoeu rs ihnesa.r"t sS?o Whhei csha iids teoa > stiheer :p atroa lsyazye,d 'mYaonu,r "sGients uapr,e tfaokreg iyvoeunr, > 'm aotr atnod sgaoy ,h o'mGee.t" uTph eann dt hwea lmka'n? gBoutt uIp > waanndt wyeonut thoo mken.o w > _______________________________________________ > dev-platform mailing list > dev-platform@lists.mozilla.org > https://lists.mozilla.org/listinfo/dev-platform _______________________________________________ dev-platform mailing list dev-platform@lists.mozilla.org https://lists.mozilla.org/listinfo/dev-platform