The branch main has been updated by wulf:

URL: 
https://cgit.FreeBSD.org/src/commit/?id=3b2175fdb62c7f872e78ce732952f2ac2ff99c8d

commit 3b2175fdb62c7f872e78ce732952f2ac2ff99c8d
Author:     Vladimir Kondratyev <w...@freebsd.org>
AuthorDate: 2020-11-30 21:10:04 +0000
Commit:     Vladimir Kondratyev <w...@freebsd.org>
CommitDate: 2021-01-07 23:18:44 +0000

    evdev: Implement fuzz.
    
    Fuzz is used to filter noise from the event stream.
    Upcoming gamepad drivers use it.
    
    Reviewed by:    hselasky (as part of D27993)
---
 sys/dev/evdev/evdev.c | 20 +++++++++++++++++++-
 1 file changed, 19 insertions(+), 1 deletion(-)

diff --git a/sys/dev/evdev/evdev.c b/sys/dev/evdev/evdev.c
index e76abbc816d3..086ee36333dc 100644
--- a/sys/dev/evdev/evdev.c
+++ b/sys/dev/evdev/evdev.c
@@ -684,6 +684,7 @@ static void
 evdev_modify_event(struct evdev_dev *evdev, uint16_t type, uint16_t code,
     int32_t *value)
 {
+       int32_t fuzz, old_value, abs_change;
 
        EVDEV_LOCK_ASSERT(evdev);
 
@@ -710,7 +711,24 @@ evdev_modify_event(struct evdev_dev *evdev, uint16_t type, 
uint16_t code,
                break;
 
        case EV_ABS:
-               /* TBD: implement fuzz */
+               fuzz = evdev->ev_absinfo[code].fuzz;
+               if (fuzz == 0 || code == ABS_MT_SLOT)
+                       break;
+               else if (!ABS_IS_MT(code))
+                       old_value = evdev->ev_absinfo[code].value;
+               else if (bit_test(evdev->ev_abs_flags, ABS_MT_SLOT))
+                       old_value = evdev_get_mt_value(evdev,
+                           evdev_get_last_mt_slot(evdev), code);
+               else    /* Pass MT protocol type A events as is */
+                       break;
+
+               abs_change = abs(*value - old_value);
+               if (abs_change < fuzz / 2)
+                       *value = old_value;
+               else if (abs_change < fuzz)
+                       *value = (old_value * 3 + *value) / 4;
+               else if (abs_change < fuzz * 2)
+                       *value = (old_value + *value) / 2;
                break;
        }
 }
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