In the current model, each release is in development for a total of 24 weeks 
(12 for feature development, 12 for convergence). It's then supported with 
security patches for another ~6 months. Sorry, I don't understand your question 
perfectly so I'm just trying to provide context.

> If you want to reduce maintenance cost, change the desktop ESR versions to 
> repeat after an _even_ number of desktop cycles so desktop ESRs always use 
> the same Gecko branch like a FxOS release branch. At the moment, every 7th 
> Gecko branch is an ESR.

This is something we'll definitely want to take into consideration in the 
future, thanks for the suggestion! As of right now, there's 6 weeks during 
convergence where we may have minor divergence from desktop Firefox since we 
may take some risk for B2G that we don't need elsewhere.

-Alex

On Jul 21, 2013, at 3:29 PM, Archaeopteryx <[email protected]> wrote:

> Hi,
> 
> congratulations to pushing FxOS to the public.
> 
>> Now that we have our v1.0 behind us and we’re moving forward with
>> even more partners, we’re going to do our best to bring Firefox OS
>> back into our heartbeat and will make quarterly feature releases
>> available to partners along with six-weekly security updates for the
>> previous two feature releases. As far as I know, that’s the most
>> aggressive mobile OS release strategy  out there (and may still
>> require some tweaking).
> So you provide 9 months in which partners can test builds which they
> want to push to the customers? If the builds, APIs etc. in the first
> three month when the customers are up to date won't be unstable. If you want 
> to reduce maintenance cost, change the desktop ESR versions to repeat after 
> an _even_ number of desktop cycles so desktop ESRs always use the same Gecko 
> branch like a FxOS release branch. At the moment, every 7th Gecko branch is 
> an ESR.
> 
> Archaeopteryx
> 
> _______________________________________________
> dev-b2g mailing list
> [email protected]
> https://lists.mozilla.org/listinfo/dev-b2g

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