Oh and one other thing....how about taking the menu bar off the top?  It's
only really got one thing on it right now (File->Quit) and this can be
accomplished just as easily by Xing it out.

On Thu, Apr 8, 2010 at 11:36 AM, Doug Shook <dssh...@gmail.com> wrote:

> Perhaps this should go in a separate thread of its own but....
>
> I don't think that having a bunch of buttons taking up space on the side is
> a bad thing.  Certainly we can tweak the size of them if we have more things
> to add to the gui (such as the avatars) but what's the point in trying to
> free up space for the hell of it?  It doesn't look bad the way it is now,
> and I actually think it would look worse if there was a bunch of empty
> space.  If you look at other point and click style adventure games they all
> cram as much stuff in the gui as possible to fill up the screen space too.
>
> Bottom line: Getting everything in the gui is important, but worrying about
> clutter isn't, in my opinion.
>
> On Thu, Apr 8, 2010 at 11:30 AM, Zach Elko <zache...@gmail.com> wrote:
>
>> I'm going to attack a lot of the missing/incomplete functionality of
>> Sleuths this weekend. I've been busy with some other classes and getting my
>> things together for job applications, but I haven't abandoned you folks.
>> Sleuths and Hangman are my priorities, as well as either fixing or coming to
>> terms with the remaining Rabbit Runner bugs.
>>
>>
>> Zach J. Elko
>> Ball State University Unified Technology Support
>> Certified Hardware & Software Technician
>>
>>
>> On Thu, Apr 8, 2010 at 11:27 AM, Ian Crotty <archangel...@gmail.com>wrote:
>>
>>> Sounds good.  Zach and I have been wracking our brains with how to make
>>> this all work.  With Sleuths we are strapped for space pretty badly.  The
>>> application window is the maximum size we can make it without causing
>>> problems on the older iBooks, and even then the dock may be getting in the
>>> way.  Some solutions we have though of may be shrinking the height of the
>>> tool buttons a bit and shortening the text box on the bottom so the tools
>>> column extends down to the bottom of the application.  This would free up a
>>> small chunk of pixels to use, but not much.  To me, the current tools
>>> section feels cluttered with all of the buttons.
>>>
>>> Nice job on the images btw.  They look good so far.
>>>
>>> Ian Crotty
>>> UTS Hardware Technician
>>> Ball State University
>>>
>>>
>>> On Thu, Apr 8, 2010 at 11:20 AM, Mast, Thomas O <tom...@bsu.edu> wrote:
>>>
>>>> I'd have to agree with Zach here on the procrastination aspect of it
>>>> all. I was pretty disappointed in class when we didn't demo the system 
>>>> tests
>>>> up front though... half the reason I showed up to class was to publicly
>>>> destroy that application.
>>>>
>>>> I finished the treasure images for the most part last night, check them
>>>> out! Some of them are pretty funny-- I think the kids will like them. Next
>>>> up is trying to work the characters into Sleuths, I've got a pretty good
>>>> idea for it and will send out some images later today for you guys to give
>>>> your opinion on.
>>>>
>>>> Tom
>>>> ________________________________________
>>>> From: 
>>>> destiny-bounces+tomast=bsu....@lists.launchpad.net[destiny-bounces+tomast=
>>>> bsu....@lists.launchpad.net] On Behalf Of Zach Elko [zache...@gmail.com
>>>> ]
>>>> Sent: Thursday, April 08, 2010 11:05 AM
>>>> To: archangel...@gmail.com
>>>> Cc: destiny@lists.launchpad.net
>>>> Subject: Re: [Destiny] System Tests
>>>>
>>>> I wouldn't go *that* far Ian... I made sure I did every possible thing I
>>>> had to do before even considering doing it. And when I did, it was at
>>>> 3:30am.
>>>>
>>>> Zach J. Elko
>>>> Ball State University Unified Technology Support
>>>> Certified Hardware & Software Technician
>>>>
>>>>
>>>> On Thu, Apr 8, 2010 at 11:03 AM, Ian Crotty <archangel...@gmail.com
>>>> <mailto:archangel...@gmail.com>> wrote:
>>>> It would seem we really cleaned house on this one gents.  Congrats on
>>>> making an awesome product.  3-4 weeks left so lets knock this one outta the
>>>> park!
>>>>
>>>> Despite our complaining about this most recent assignment I am glad we
>>>> all did it.  Looks like we have more pluck and ambition than we thought.
>>>>
>>>> Ian Crotty
>>>> UTS Hardware Technician
>>>> Ball State University
>>>>
>>>>
>>>> On Thu, Apr 8, 2010 at 10:12 AM, Doug Shook <dssh...@gmail.com<mailto:
>>>> dssh...@gmail.com>> wrote:
>>>> Table copied from the board in class today:
>>>>
>>>> System Test metrics
>>>>
>>>> Victorious | 54/106 | 51%
>>>> Destiny | 162/167 | 97%
>>>> Wintermute | 14/17 | 82%
>>>> Nova | 29/82 | 35%
>>>>
>>>> Just thought you all might like to know.
>>>>
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>>>>
>>>
>>
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>
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