...and for those interested, the code is located here: trunk/src/Sleuths/Tools/SceneToolWidget.h/cpp
And is built andn run as such: 1. qmake Tools.pro 2. qmake 3. make 4. ./Tools Zach J. Elko Ball State University Unified Technology Support Certified Hardware & Software Technician On Sun, Mar 21, 2010 at 1:02 AM, Zach Elko <zache...@gmail.com> wrote: > Since I like Ian so much, I created a tool for him to assist in creating > the Scene.xml files for all of his Sleuth's scenarios. > > The tool is very straightforward and is designed with ease of use and fast > iteration in mind. > > The typical workflow is as follows: > > > 1. Launch the application > 2. Enter data in all of the text fields > 3. Hit "Add Object" > 4. Repeat Step 3 until you've added all objects for the scene. Note: > The field for the Scene's background image persists through each click of > "Add Object" because it only appears once in the XML. The app expects that > you set this field on the initial 'Add Object', but if you choose to change > that field later prior to saving, it will use the most recent value for > that > field, so that's fine. > 5. Once you've added all of your objects, hit "Save" > 6. Save your file as Scene.xml in the appropriate directory for this > scenario > 7. From here, you are returned to the original screen. You can begin > adding objects again. The next time you hit save, you'll be saving an > entirely different Scene.xml. > 8. Pressing "Quit' and closing the app via the "X" do the same thing: > Exit without saving. > > This design allows you to essentially run the application once, and create > all of your files, and be done with it. You can obviously run it as many > times as you want, but the application gives you the ability to do > everything at once. > > I've already done a good bit of testing on it, but I'm sure I've missed > something. Let me know if you run into any issues. > > A few notes: > > - The x and y fields must be convertible to integers. The program does > check for this and will display a dialog informing you of such, but just a > heads up. > - The x and y fields expect the values from Adobe. It converts the y > value to the proper QT value internally and writes that to file. Just enter > it from Adobe and forget about it. > - All fields must be filled in before you can Add or Save. If you hit > either button prior to this, nothing will happen. > > Zach J. Elko > Ball State University Unified Technology Support > Certified Hardware & Software Technician >
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