Also, when the problem is happening please run:

  apport-collect 1964675
  sudo apt install mesa-utils
  glxinfo > glxinfo.txt
  xrandr --verbose > xrandr.txt
  lspci -k > lspci.txt
  journalctl -b0 > journal.txt

and attach the resulting text files here.

When reporting new bugs in the future please use the 'ubuntu-bug'
command.

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You received this bug notification because you are a member of Desktop
Packages, which is subscribed to gnome-shell in Ubuntu.
https://bugs.launchpad.net/bugs/1964675

Title:
  Window dragging lag when rendering 3d objects. (GNOME 42, NVIDIA,
  glxgear, pymol)

Status in gnome-shell package in Ubuntu:
  Incomplete

Bug description:
  OS/software: Ubuntu Jammy Jellyfish (development branch), GNOME 42.beta, X11, 
NVIDIA-driver-510 (510.54)
  Hardware: Intel® Xeon(R) CPU E5-1650 v2 @ 3.50GHz × 12, 31,3 GiB RAM, NVIDIA 
Corporation GP106 [GeForce GTX 1060 6GB]

  How to reproduce: open glxgear, on the same workspace, move any
  window, there is badly dragging lag. But there is no lag if move
  window on a different workspace. CPU/GPU usages are normal (<3%).

  Disable Sync to VBlank in NVIDIA Settings can solve this issue, but
  CPU/GPU usages are abornmally high (single core CPU>80%, GPU>10% only
  for glxgear).

  Both NVIDIA-driver-510 and NVIDIA-driver-470 have the same issue. But
  another Intel-GPU based laptop works fine.

  This is not a glxgear bug, as other realtime 3D rendering (PyMOL,
  Blender...) casue the same issue.

  Possible reasons I guess: NVIDIA driver bug, kernel bug, or GNOME 42
  bug.

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