I'm assuming this is fixed in mesa 18.2.2 in cosmic, which also landed bionic last night
if not, feel free to reopen ** Changed in: mesa (Ubuntu) Status: Incomplete => Invalid -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to mesa in Ubuntu. https://bugs.launchpad.net/bugs/1752844 Title: Graphical artifacts with antialiased lines in OpenGL Status in mesa package in Ubuntu: Invalid Bug description: On Ubuntu 16.04.3, as from the update fixing https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/1735594, antialiased line rendering in applications using Opengl is corrupt. Experienced using Intel GM45. Steps to reproduce: 1) Create an OpenGL application. 2) Enable GL_LINE_SMOOTH and set line width to any value below 1.5. 3) Draw a line (either by shaders or by glBegin). Blender and various games by Kenta Cho (tumiki-figthers, torus- trooper, parsec47, titanion) are affected. To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/1752844/+subscriptions -- Mailing list: https://launchpad.net/~desktop-packages Post to : desktop-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~desktop-packages More help : https://help.launchpad.net/ListHelp