Hi, I believe this bug has been resolved in the recent re-write of Nibbles 3.22.0
** Changed in: gnome-games (Ubuntu) Status: In Progress => Fix Released -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to gnome-games in Ubuntu. https://bugs.launchpad.net/bugs/606624 Title: Nibbles - Invisible wall and Unexpected Death upon rebirth (gnibbles) Status in gnome-games package in Ubuntu: Fix Released Bug description: Binary package hint: gnome-games As reported by others in the following thread: https://bugs.launchpad.net/gnome-games/+bug/574212 The following 2 behaviours can be observed: 1) Death upon rebirth 2) Unexplained death during play (not associated with reversal) I will assume that the same cause underlies both. Investigation has shown me that in the case of (2) the program believes you are colliding with another worm (often number 6) when the display shows that the other worm is in a completely different area of the board. Therefore there is a discrepancy between the internal board representation (board->walls) and the screen representation (clutter actor). In the case of (1) I imagine that there is an 'invisible segment' of worm close to the point at which you are reborn with which you collide. Therefore you die immediately after rebirth, whereas if you manage to change direction immediately you can avoid death. I have not yet made any progress in finding or fixing the underlying bug. :-( To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/gnome-games/+bug/606624/+subscriptions -- Mailing list: https://launchpad.net/~desktop-packages Post to : desktop-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~desktop-packages More help : https://help.launchpad.net/ListHelp