Hi, I'm trying the last unity version from trusty-proposed, and I find a little defect.
Try opening 2 or more windows of the same app (for example nautilus/file manager) in two different workspaces. Now from one of those workspaces DnD something to the related icon on the Launcher: the spread will show only the windows in that workspace. I think this is not a correct behavior. -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to compiz in Ubuntu. https://bugs.launchpad.net/bugs/607796 Title: Launcher, Window management - Dragging and holding a selection over an entry in the Launcher should spread out windows belonging to that application Status in Ayatana Design: Fix Committed Status in Compiz: Fix Committed Status in Compiz 0.9.11 series: In Progress Status in One Hundred Papercuts: Fix Released Status in Unity: Fix Released Status in Unity 7.2 series: In Progress Status in “compiz” package in Ubuntu: Fix Released Status in “unity” package in Ubuntu: Fix Released Status in “compiz” source package in Trusty: Fix Committed Status in “unity” source package in Trusty: New Bug description: [Impact] If the user drags and hold a file over a running application in the Launcher, all the windows of that application should be shown with the spread. The user should then be able to drag and drop the file in a windows in the spread to load the file into that specific window. [Test Case] 1) Open two windows instances of the same application (say firefox) 2) Drag a file from the file-manager or the desktop and hover the firefox icon 3) After one second the firefox icon is hovered, the spread will occur 4) You should be able to hover one of the firefox windows and it should show a spinner, after 750ms (by default) the hovered windows should be focused and raised 5) You should now be able to drop the content you're dragging (if the selected application supports that content). [Regression Potential] This codepath was mostly disabled in the current compiz and unity code because it was buggy, so the regression potential is very low, although it might happen that, if some race-condition happens, when closing the scale the launcher might be still painted as if it would be in scale mode (desaturated) even if it's not the case anymore. *** SRU debdiff links *** The Unity SRU debdiff for this can be found at https://launchpadlibrarian.net/180013321/unity-7.2.2-trusty-sru.debdiff. The Compiz SRU debdiff for this can be found at https://launchpadlibrarian.net/180013356/compiz-0.9.11.2-trusty- sru.debdiff ############################################### Bug #727903 needs to be fixed at the same time. ----------------------------------------------- History: This bug had been previously fixed as "buggybutclosed" for Unity on 2011-04-18, leaving this function with other bugs: https://bugs.launchpad.net/ayatana-design/+bug/727903 https://bugs.launchpad.net/ayatana-design/+bug/727904 https://bugs.launchpad.net/ayatana-design/+bug/727902 https://bugs.launchpad.net/ayatana-design/+bug/764424 https://bugs.launchpad.net/ayatana-design/+bug/832988 On 2011-10-18, it was reopened for regression in Oneiric. To manage notifications about this bug go to: https://bugs.launchpad.net/ayatana-design/+bug/607796/+subscriptions -- Mailing list: https://launchpad.net/~desktop-packages Post to : desktop-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~desktop-packages More help : https://help.launchpad.net/ListHelp