@hyperair; In Unity 8 we will probably be completely removing average-icon-colour algorithm and either: - forcing all applications to pick a specific colour. - Not having the concept of a Launcher tile background at all, and just displaying an icon that covers the whole tile. If we take this approach we would then use shaders on the icon for the launching 'pulse' effect, etc...
Agreed that defining the tile background colour in the .desktop file is a hackey solution, but not sure what mechanism will be proposed for Unity 8. However there is a very high probability the average-icon- colour algorithm will be removed from the next version of Unity. -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to nautilus in Ubuntu. https://bugs.launchpad.net/bugs/1173886 Title: Wrong background colour for nautilus icon in Unity launcher Status in Ayatana Design: Invalid Status in “nautilus” package in Ubuntu: New Status in “unity” package in Ubuntu: Invalid Bug description: affects ubuntu/unity As you can see in the screenshot, the nautilus icon appears to have a maroon-ish background instead of the more appropriate blue in this case. This is in Raring's Unity, and the icon theme in use is "elementary- mono-dark". -- Kind regards, Loong Jin To manage notifications about this bug go to: https://bugs.launchpad.net/ayatana-design/+bug/1173886/+subscriptions -- Mailing list: https://launchpad.net/~desktop-packages Post to : desktop-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~desktop-packages More help : https://help.launchpad.net/ListHelp