Fixes were committed to unity 6.0 and compiz 0.9.8 stable series, but
now reverted (see bug #1076884) so this won't be landing into Ubuntu
12.10 as an SRU.

** Changed in: unity/6.0
    Milestone: 6.12.0 => None

** Changed in: unity/6.0
       Status: Fix Committed => Won't Fix

** Changed in: compiz/0.9.8
    Milestone: 0.9.8.6 => None

** Changed in: compiz/0.9.8
       Status: Fix Committed => Won't Fix

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https://bugs.launchpad.net/bugs/1067534

Title:
  "Show desktop" plug-in actually works with Unity when ensured that it
  is loaded after unityshell

Status in Compiz:
  Fix Committed
Status in Compiz 0.9.8 series:
  Won't Fix
Status in Compiz 0.9.9 series:
  Fix Committed
Status in Unity:
  Fix Committed
Status in Unity 6.0 series:
  Won't Fix
Status in “compiz” package in Ubuntu:
  Confirmed
Status in “unity” package in Ubuntu:
  Confirmed

Bug description:
  Problem:
  The default behaviour (before recent fixes) was loading this plug-in before 
unityshell, which prevented it from working correctly.
  Currently it is prohibited to start this plug-in together with Unity (either 
showdesktop or unityshell).

  Solution:
  We have to make sure that showdesktop is loaded after unityshell to allow the 
user to use it's functionality, namely sliding windows out of view to show the 
desktop and sliding them back in to restore the previous state.
  This effect is visually very pleasing and looks much better than Unity's 
standard fade out/in, so the fix should involve the possibility to enable this 
plug-in in CCSM together with Unity and to ensure that the plug-in is loaded 
after unityshell.

  The "Fade to Desktop" plug-in provides essentially the same functionality 
like already provided by unityshell (fade to desktop), the only difference is 
that you can adjust the fade time with it.
  Unfortunately this plug-in still makes some troubles, like a popping 
fade-out, so it will be best to not change current behaviour and prohibit the 
user using it together with Unity.

  [Test Case]

  Before the fix:

  Testcase 1:
  1. Open CCSM
  2. Enable "Show Desktop"
  Outcome: CCSM will tell you that the feature showdesktop is already provided 
by the plugin unityshell and prevents running them both
  3. Cancel to enable showdesktop, because it would stop unityshell

  Testcase 2:
  1. Open CCSM
  2. Enable "Fade to Desktop"
  CCSM will tell you that the feature showdesktop is already provided by the 
plugin unityshell and prevents running them both
  3. Cancel to enable fadedesktop, because it would stop unityshell

  Testcase 3 (without Unity):
  1. Open CCSM
  2. Disable unityshell
  3. Enable "Show Desktop"
  4. Enable "Fade to Desktop"
  CCSM will tell you that the feature showdesktop is already provided by the 
plugin showdesktop and prevents running them both
  5. Choose between showdesktop or fadedesktop

  After the fix:

  Testcase 1:
  1. Open CCSM
  2. Enable "Show Desktop"
  CCSM will accept your decision
  3. Test showdesktop: (Press Super+D) You will see the windows sliding out of 
screen if you want to show the desktop and sliding back in if you restore 
previous state (Press Super+D again)

  Testcase 2:
  1. Open CCSM
  2. Enable "Fade to Desktop"
  CCSM will tell you that the feature fadetodesktop is already provided by the 
plugin unityshell and prevents running them both
  3. Cancel to enable fadedesktop, because it would stop unityshell

  Testcase 3 (without Unity):
  Will be exactly the same like before the fix, see above (the desired behavior 
won't change) 

  
  [Regression Potential]

  There is no regression potential.
  The checks preventing the combined use of unityshell and showdesktop are new, 
so this just restores the same behavior like before the checks were introduced, 
with the only difference being that showdesktop now works for the first time 
together with Unity-3d, because it is ensured that the plug-in starts after 
unityshell.
  fadetodesktop and showdesktop are still not allowed to run together (case 
without unityshell), because they both provide the feature showdesktop.

  Ideally the fix for Compiz should go in first, then the one fixing
  Unity, but it will not produce any bugs if done the other way 'round
  either...

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