** Changed in: unity
Status: Fix Committed => Fix Released
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https://bugs.launchpad.net/bugs/1016789
Title:
[GLES] framebuffer output scaled incorrect in both blur and items
above shell with multimonitor
Status in Unity:
Fix Released
Status in “unity” package in Ubuntu:
Fix Committed
Bug description:
Output from the scratch fbo is scaled incorrectly in the multimonitor
case when the items in question are above the shell - in this case, by
a factor of screen size / output size. And also incorrectly in the
blurs too, by the inverse. (built using USE_MODERN_COMPIZ_GL)
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