Note that gnome-shell (which also renders the login screen for gdm)
always uses the primary iGPU for rendering regardless of whether some
monitors are plugged into a dGPU port. The latter get their framebuffers
rendered on the iGPU but copied to the dGPU for output on every frame.
This makes sense for the common dual-GPU case of a laptop where you want
to be able to connect an external monitor to any port (even if that port
is wired to dGPU) while still using the iGPU for efficiency by default.

But enough from me. You should propose any patches to
https://gitlab.gnome.org/GNOME/gdm/ (or to
https://gitlab.gnome.org/GNOME/mutter) to get more authoritative
information from the developers.

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https://bugs.launchpad.net/bugs/1958488

Title:
  [nvidia][xorg] display hangs on boot LOGO

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