Public bug reported: Binary package hint: gnome-games
The OS is Debian squeeze. Couldn't find a Debian specific place to report this. Happy to do so if you send me somewhere else. uname -a returns 2.6.32-5-amd64 #1 SMP apt-cache policy gnome-games returns gnome-games: Installed: 1:2.30.2-2 Candidate: 1:2.30.2-2 Version table: *** 1:2.30.2-2 0 500 http://ftp.us.debian.org/debian/ squeeze/main amd64 Packages 100 /var/lib/dpkg/status Game plays fine. Around level 30 it gets so slow as to be unusable. Level 30 starts with 300 robots. You teleport first thing and you notice that the pull down menu to teleport won't pull down. If you mess around you can get it to pull down after about a 10 second delay. Then you click teleport and the screen updates after about 20 seconds. THEN a bunch of robots have died, but the number in the lower right does not update for about 2 minutes! A couple minutes after that you can use the pull down menu again. I imagine there is some calculation running that goes as around N to some large power. I should note that I could get to another screen and run "top". It does not appear that robots is eating more than a couple % CPU time. It's a graphics thing. I actually managed to get through level 30, and the problem was even worse with 10 more robots. At level 32 I simply could not get the game to play any more. So this is not so much as a bug as a piece of code that is quite inefficient as the number of free squares goes down. ** Affects: gnome-games (Ubuntu) Importance: Undecided Status: New ** Tags: robots -- You received this bug notification because you are a member of Ubuntu Desktop Bugs, which is subscribed to gnome-games in Ubuntu. https://bugs.launchpad.net/bugs/783260 Title: Robots 2.30.2 hangs around level 30 -- desktop-bugs mailing list desktop-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/desktop-bugs