The upstream task has become invalid because upstream has determined that the best workaround is for joystick using applications to inhibit screensaver activation directly. In the unlikely event that all games are ported to use the X joystick interface, it may be appropriate to revisit the behaviour of gnome-screensaver in the presence of joystick activity.
For reference, joystick using applications that use SDL are expected to not activate the screensaver any longer, due to changes in SDL ( http://www.libsdl.org/cgi/viewvc.cgi?view=rev&revision=3558 ). Applications not using SDL should call XResetScreensaver as appropriate to avoid screensaver activation. Note also that the effects of such changes may be unobserved if some changes to xsync ( http://cgit.freedesktop.org/xorg/xserver/commit/?id=1f4fb0225b278d1cf4145aebeb0bdd23dc8f62d5 ) are not included in the running X server. I am marking this bug against Ubuntu gnome-screensaver also invalid, for the same reasoning. Those experiencing this issue are encouraged to file new bugs against the joystick using packages which fail to inhibit screensaver activiation. For example, if the behaviour with sauerbraten mentioned in comment #4 can be reproduced with a recent Ubuntu release, a bug should be filed against sauerbraten. ** Changed in: gnome-screensaver (Ubuntu) Status: Confirmed => Invalid -- Joystick activity does not stop the screensaver https://bugs.launchpad.net/bugs/30378 You received this bug notification because you are a member of Ubuntu Desktop Bugs, which is a direct subscriber. -- desktop-bugs mailing list desktop-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/desktop-bugs