On Wed, 2009-09-16 at 20:11 -0400, Eric Cooper wrote: > > I have a dual-head setup as seen in xorg.conf below. When using an > OpenGL application like glxgears, or now gnome-games' sol-clutter, the > app works fine anywhere on the VGA monitor, but only on the first 740 > or so pixels at the left of the DVI monitor. Anywhere to the right of > that results in garbage being displayed in that portion of the > screen. I'm attaching a screenshot showing what happens when I move > the window across this border.
This is a limitation between DRI1 (uses a single shared back buffer) and the hardware (3D rendering limited to 2560x2560). It'll be fixed with DRI2 (which will be available with KMS) because there each GLX window has its own back buffer, so the hardware limit only applies to each window separately. -- Earthling Michel Dänzer | http://www.vmware.com Libre software enthusiast | Debian, X and DRI developer -- To UNSUBSCRIBE, email to debian-x-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org