On Mon, Mar 30, 2009 at 16:37:31 +0200, Goswin von Brederlow wrote:

> This is a problem with plugins. Unless the software/library is
> prepared to use the lib64/lib32 path to the plugin it will allways use
> the native bitness and fail if that is wrong. In this case libGL needs
> to be patched to look in /usr/lib32/dri when compiled for 32bit and
> /usr/lib64/dri when compiled for 64bit.
> 
We don't ship a 32-bit libGL for 64-bit userspace.  ia32-libs does that,
so you get to deal with the fallout, thanks.

Cheers,
Julien



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