Hi again,
This bug is now fixed, but now, games which use freeglut are lagging so
much, that they are unplayable, like torcs.
Here the consolemessages from torcs:
[EMAIL PROTECTED]:~$ torcs
Visual Properties Report
------------------------
Compatibility mode, properties unknown.
freeglut (/usr/lib/torcs/torcs-bin): Unable to create direct context
rendering for window 'FREEGLUT'
This may hurt performance.
WARNING: grscene:initBackground Failed to open shadow2.rgb for reading
WARNING: no shadow mapping on cars for this track
GfParmCheckHandle: parameter "Front Right Brake/disk diameter" out of
bounds: min:0.1 max:0.2 val:0.25 in ("Buggy" - "cars/buggy/buggy.xml")
GfParmCheckHandle: parameter "Front Left Brake/disk diameter" out of
bounds: min:0.1 max:0.2 val:0.25 in ("Buggy" - "cars/buggy/buggy.xml")
OpenAL backend info:
Vendor: OpenAL Community
Renderer: Software
Version: 1.1
Available sources: 1024 or more
Available buffers: 1024 or more
Dynamic Sources: requested: 1003, created: 1003
#static sources: 21
#dyn sources : 1003
I'm using the fglrx driver and I tried it now, too, with the radeon
drivers, but at both the same problem, the gamemenu is lagging so much,
that the mousepointer reacts only after 5-6 seconds.
Good evening.
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