Sorry about the re-post, some mail servers didn't like my previous mail-header.

--- Michel Dänzer <[EMAIL PROTECTED]> wrote:

On Wed, 2004-12-29 at 17:46 -0800, Mike Mestnik wrote:
> --- Philip Armstrong <[EMAIL PROTECTED]> wrote:
> > > On Tue, Dec 28, 2004 at 06:41:38PM -0600, John Lightsey wrote:
> > > First let me say that if anyone would like to take over updating
the
> > > dri-trunk-sid packages on a semi-regular basis, I'd really
appreciate
> > > it.  I don't track the Debian X or DRI mailing lists closely
enough to
> > > keep up with changes.
> > > > I'd like to, but I'm not sure I have the time. I'll pull the sources
> > over sometime over the new year and take a look.
> > > This might not be posible untill there is a sutable Xserver avalable
!with
> out! using DRI's old xc tree, read below.

The DRI xc tree is dead, it's been folded into the X.Org tree.

I know, this causes a problem for any one building Xfree86 DRI.  We need
to fold the DRI xc tree into Xfree86 or stop using Xfree86 alltogether.


> > > On Tue, 2004-12-28 at 15:00 -0800, Mike Mestnik wrote:
> > > > At this time Xorg is used for most of the DRI development.  It
also
> > seams
> > > > that the dri, glx, and opengl Xdrivers can be built in the Mesa
tree
> > with
> > > > libGL and the dri_ Xdrivers.  Since Mesa is now able to build
> > against
> > > > Xfree86 and Xorg this would seam to fix most of the problems.
> > > > > > > > > > This is news to me. I thought the current recommended way of
doing
> > > things was to build an Xorg xserver, glx, and libgl, then build
the 3D
> > > drivers in Mesa.
> > > > Maybe he's referring to embedded Mesa? > > > No, the current unofficial pkgs use the OLD xc tree to build Mesa and
we
> also need to build X from that tree.  Since the Mesa tree has changed
the
> xc tree is now totaly bittroten, with no reason to correct this.  I
don't
> think it will be posible to build the Xserver binary w/o using a(read
as
> any) xc tree.  The only solution I see is to port the needed, if any,
> changes to a working and maintained xc tree.
> > When this is done the only problem that remains is the 2d Xdrivers, as
I
> woulden't expect any one to pickup the MeargedFB code.
The DRI xc tree has been folded into the X.Org tree, including MergedFB
etc.; it's dead.

Read Above.


> I think with little effort the Mesa tree can be made to build a wider > veriaty of Xdrivers since currenty the 3d Xdrivers are built in this
tree.

What 'veriaty of Xdrivers' are you talking about, in particular, what's
a '3d Xdriver'? If you mean DDX drivers, I don't think those will ever
build in the Mesa tree.

I'm talking about 2d Xdrivers, where current MergedFB is built.  I think
these can be built with the Mesa/lib/r200_dri.so files that live in
X11R6/lib/modules/dri/r200_dri.so?


> I think this is the best way to get the Debian DRI pkgs building
again.  I
> would hope that some one familure with Mesa builds would atleast
create
> the makefiles and symlinked headers for the 2d Xdrivers to build on.
FWIW, if I had the time to work on those packages again, I'd do it along
the lines of:

      * DRM packages from the directory du jour of the mess that is the
        DRI CVS drm module.
      * libGL and 3D drivers from the Mesa tree (building libGL requires
        adding glxproto.h to the tree though).
      * X server from the X.Org tree.
Will building the X.Org binarys and puting them on a system expecting
Xfree86 binarys work?  When sarge is released there will be ppl(like me)
not willing to run Xorg, since it's not shiped with sarge.



> The real problem is how to get the changes out of the old xc tree,
this I
> can't solve but I know it must be done, if it must be done.

Repeat after me: The DRI xc tree has been folded into the X.Org tree;
it's dead. The...

The DRI xc tree has been folded into the X.Org tree; it's dead.
Ohh, lord what will we do?


--
Earthling Michel Dänzer      |     Debian (powerpc), X and DRI developer
Libre software enthusiast    |   http://svcs.affero.net/rm.php?r=daenzer




                
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