Tag 'mesa-10.5.7' created by Emil Velikov <emil.l.veli...@gmail.com> at 2015-06-07 10:13 +0000
Mesa 10.5.7 release -----BEGIN PGP SIGNATURE----- Version: GnuPG v2 iQIcBAABCAAGBQJVdBlbAAoJEO2uN7As60kNSqQP/2KBozS1suNb31TUo5uPgNtw zg75jd/UT43QK2U0r8LV/ZzWNcKlXZ+JsPlKzEjI6M7eNzvchiOo9/vwkEGfmcHg STDl4+5cMf57KkUVdBe8kVFZKSKpM+pBkJeYsG8YmNgUjfrddcvKHCx5MV3DTi83 YgxX0aYNMJIRn68Vqly8z5IOE47r5NkW1Ipupx4pppjE6423mzQ9nkwNhwrYsJfc qPH4uchxNIYc12/RWYrjfikwtBbeIG8WQmJfMaMVBbHkA0HNugfybTM8iGOeNrQc EORhdYVaz9FtBAZEwpZ9yNbcoLGsXY+goa31xuR/FnkCq7wcwaLeYcjobUzA3rAG ibRQydPWpT2lyQXgn66B9NTkQpBlHs8BaPLs4AdEuiXYsdJGgZL3EIo668ErtgA7 MNKmv4DAvWYpziueUFIhYBw/EbcM4fQ3IDULdbOX5BvV4BSVZ/AxK8W+jAyU2OXu Hac2Cs6qcLtc6OpMEst5u0eoWH9orEBrfQPzGn2hXkctAbAEimGbokSlHbMhpii5 6yIUaWlog0Qw64LKc2r7YqtGL0B6wiyYFIU7Z669beZGX5yuFgfJ0Z48p/iB+iBw HhfGvEaS+D63cPl6XRugmmE0B5oq+YjPo+Jazirq5ndnd7eNZFNQV3Vumu7dudHu iSfNVtHV/4kn7zq1mhKI =F2NU -----END PGP SIGNATURE----- Changes since mesa-10.5.6: Ben Widawsky (1): i965: Emit 3DSTATE_MULTISAMPLE before WM_HZ_OP (gen8+) Emil Velikov (5): docs: Add sha256sums for the 10.5.6 release get-pick-list.sh: Require explicit "10.5" for nominating stable patches cherry-ignore: add clover build fix not applicable for 10.5 Update version to 10.5.7 Add release notes for the 10.5.7 release Ilia Mirkin (18): nvc0/ir: set ftz when sources are floats, not just destinations nv50/ir: guess that the constant offset is the starting slot of array nvc0/ir: LOAD's can't be used for shader inputs nvc0: a geometry shader can have up to 1024 vertices output nv50/ir: avoid messing up arg1 of PFETCH nv30: don't leak fragprog consts nv30: avoid leaking render state and draw shaders nv30: fix clip plane uploads and enable changes nv30/draw: avoid leaving stale pointers in draw state nv30/draw: draw expects constbuf size in bytes, not vec4 units st/mesa: don't leak glsl_to_tgsi object on link failure glsl: avoid leaking linked gl_shader when there's a late linker error nv30/draw: fix indexed draws with swtnl path and a resource index buffer nv30/draw: only use the DMA1 object (GART) if the bo is not in VRAM nv30/draw: allocate vertex buffers in gart nv30/draw: switch varying hookup logic to know about texcoords nv30: falling back to draw path for edgeflag does no good nv30: avoid doing extra work on clear and hitting unexpected states Jason Ekstrand (1): i965/fs: Fix implied_mrf_writes for scratch writes Marek Olšák (1): st/dri: fix postprocessing crash when there's no depth buffer --- VERSION | 2 bin/.cherry-ignore | 3 bin/get-pick-list.sh | 2 docs/relnotes/10.5.6.html | 3 docs/relnotes/10.5.7.html | 102 ++++++++++ src/gallium/drivers/nouveau/codegen/nv50_ir_from_tgsi.cpp | 6 src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_gm107.cpp | 1 src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp | 6 src/gallium/drivers/nouveau/codegen/nv50_ir_peephole.cpp | 20 + src/gallium/drivers/nouveau/nv30/nv30_clear.c | 2 src/gallium/drivers/nouveau/nv30/nv30_context.h | 2 src/gallium/drivers/nouveau/nv30/nv30_draw.c | 74 ++++--- src/gallium/drivers/nouveau/nv30/nv30_fragprog.c | 5 src/gallium/drivers/nouveau/nv30/nv30_state_validate.c | 26 +- src/gallium/drivers/nouveau/nv30/nv30_vbo.c | 2 src/gallium/drivers/nouveau/nv30/nv30_vertprog.c | 5 src/gallium/drivers/nouveau/nv30/nvfx_vertprog.c | 5 src/gallium/drivers/nouveau/nvc0/nvc0_program.c | 2 src/gallium/state_trackers/dri/dri_context.c | 9 src/glsl/linker.cpp | 10 src/mesa/drivers/dri/i965/brw_fs.cpp | 2 src/mesa/drivers/dri/i965/gen8_depth_state.c | 10 src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 1 23 files changed, 234 insertions(+), 66 deletions(-) ---