Package: libgl1-mesa-dev Version: 9.2.2-1 Severity: normal some years ago, nvidia said that people should compile applications against the official GL headers, and debian followed suit, eliminating the nvidia-glx-dev package, leaving mesa as the only libgl-dev provider.
however, the libgl1-mesa-dev package of course depends on libgl1-mesa-glx, which pulls in the whole mesa stack including llvm. that's tens of megabytes of dead packages on a system that does not use mesa. i suggest to rectify the situation by splitting out a libgl1-mesa-minimal-dev package that provides the portable gl headers and making that a libgl-dev provider. the package should only depend on the virtual libgl1 package. in the next step, packages which explicitly depend on libgl1-mesa-dev (e.g. libcairo2-dev, which made me notice the problem to start with) should be adjusted accordingly. -- To UNSUBSCRIBE, email to debian-x-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org Archive: https://lists.debian.org/20140525105703.4832.38560.reportbug@ugly