On Sam, 2011-03-26 at 09:17 +0100, Sébastien Dailly wrote: > > I attach the file from the command : > > $ LIBGL_DEBUG=verbose glxinfo 2> error.log > output.log
I think most likely the problem is that your GPU doesn't have vertex shaders, and you're hitting an unoptimized software vertex processing path. Can you try if rebuilding Mesa with --enable-gallium-llvm helps? You'll need llvm-dev installed. -- Earthling Michel Dänzer | http://www.vmware.com Libre software enthusiast | Debian, X and DRI developer -- To UNSUBSCRIBE, email to debian-x-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org Archive: http://lists.debian.org/1301128020.12159.152.camel@thor.local