On Sun, 2003-08-17 at 13:27, Jean-Christophe Dubacq wrote: > > xlibmesa-dri is not recommanded by x-window-system or > x-window-system-core. It could be.
xlibmesa-gl recommends it. > * However, crack-attack still doesn't work. It didn't work with 4.3.0-ds4 > also, but worked correctly with 4.2.1-9. It segfaults soon after game > starts, number 2 is all garbled, number 1 creates the segfault (there > is a counter 3-2-1 for game start). This could be a bug in the mga 3D driver - gdb should tell. Beware that running DRI clients inside gdb on the same X server will cause a deadlock if gdb stops execution while the client holds the DRM lock, so you want to do it remotely. > The program does not compile with the error: > DrawGarbage.cxx: Dans static member function « static void > Displayer::drawGarbage() »: DrawGarbage.cxx:507: error: > `glActiveTextureARB' undeclared (first use this function) As discussed before, it doesn't seem to deal with OpenGL extensions correctly. > This may or may not be related to the segfault. I doubt it - if it built, it should work. Certainly does here. :) -- Earthling Michel Dänzer \ Debian (powerpc), XFree86 and DRI developer Software libre enthusiast \ http://svcs.affero.net/rm.php?r=daenzer -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]