I am using the ds XF86 4.3 debs and I am pretty happy with them. The ony grip I have is that I dont have any direct redering. glxinfo says direct rendering: No I have the dri section in my XF86Config-4 file correct and my logs say (II) Loading sub module "drm" (II) LoadModule: "drm" (II) Loading /usr/X11R6/lib/modules/linux/libdrm.a (II) Module drm: vendor="The XFree86 Project" drmOpenDevice: minor is 0 drmOpenDevice: node name is /dev/dri/card0 drmOpenDevice: open result is 4, (OK) drmOpenDevice: minor is 0 drmOpenDevice: node name is /dev/dri/card0 drmOpenDevice: open result is 4, (OK) drmOpenDevice: minor is 0 drmOpenDevice: node name is /dev/dri/card0 drmOpenDevice: open result is 4, (OK) drmGetBusid returned '' (II) RADEON(0): [drm] created "radeon" driver at busid "PCI:1:0:0" (II) RADEON(0): [drm] added 8192 byte SAREA at 0xe2a98000 (II) RADEON(0): [drm] mapped SAREA 0xe2a98000 to 0x40012000 (II) RADEON(0): [drm] framebuffer handle = 0xe0000000 (II) RADEON(0): [drm] added 1 reserved context for kernel (II) RADEON(0): [drm] register handle = 0xed000000 (II) RADEON(0): [drm] installed DRM signal handler (II) RADEON(0): [drm] Added 32 65536 byte vertex/indirect buffers (II) RADEON(0): [drm] Mapped 32 vertex/indirect buffers (II) RADEON(0): [drm] dma control initialized, using IRQ 11 (II) RADEON(0): [drm] Initialized kernel agp heap manager, 5111808 Also any 3-D games are slow and take up all CPU power. I can only conclude that there is no hardware acceleration. I thought 4.3 was supposed to have better acceleration and everything. I would much apreciate any help in getting that acceleration. Thank you. -- Scott Henson <[EMAIL PROTECTED]>
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