Juergen Kreileder wrote:

>
> However I still get random hangs with Q3A and deterministic hangs
> with any windowed GL application when the window gets un- and then
> remapped (e.g. when iconifying/deiconifying windows, or when switching
> between workspaces).

I don't consider that working. I write windowed GL apps, and DRI has 
locked my machine with every release I tested. I ended up fixing the 
debian 4.0.2 and 3.3.6-20 packages to play nice with each other.  I run 
3.3.6 99% percent of the time, since I perfer utah-glx's stablity and speed.

I think the only people it "works for" are just playing games or are on 
UP systems.  I haven't found anyone yet that can run a multicontext 
and/or windowed GL application yet on MGA DRI.  Thanks for your input, 
as I'm tracking the reports I hear with mental notes. ;)


cheers,
Terry

-- 
  ---------------------------------------------------
| GooseEgg    http://gooseegg.sourceforge.net       |
| QuakeForge  http://www.quakeforge.net             |
| Personal    http://www.westga.edu/~stu7440        |
|                                                   |
|      Death is running Debian GNU/Linux            |
  ---------------------------------------------------


--  
To UNSUBSCRIBE, email to [EMAIL PROTECTED]
with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]

Reply via email to