On Jan 29, 2008 6:42 PM, Paolo Cignoni <[EMAIL PROTECTED]> wrote: > Hi to all, > With the new release 1.1.0 > i have prepared, as you requested, a tarball with (hopefully) all the > needed sources (including vcg) > it is available at sourceforge at > > http://downloads.sourceforge.net/meshlab/MeshLabSrc_v110.tgz
Great! This makes packaging really much easier. I remade my packaging branch at https://code.launchpad.net/meshlab to use the new release. I think the package is now close to being good enough to upload to the archive, the only obstacle is the obsolete lib3ds-dev in Debian. That just requires someone to NMU it since the changes needed to build the new version are really small, and given in a patch at bug #463108. For people who want to test the package without using bzr, the source package is also at http://esko.osmas.info/~tmx/meshlab/ Remember to use version 1.3.0 of lib3ds. In order to get the package uploaded, I would need a sponsor / co-maintainer. Any volunteers? As for the meshlab release, I found a couple of small issues that should be fixed upstream (but are now patched in the Debian source): - ui_painttoolbox.h is not created during build - build fails due to private variable access in one of the plugins, see attached patch Teemu > Once untarred it should contain most of the needed libs. > The only depending stuff that should be managed by hand > is the lib3ds, for which we need the 1.3 version > > I have set up a page of the documentation explaining what is needed > and how to compile > http://meshlab.sourceforge.net/wiki/index.php/Compiling > > Let me know if i can help in some way > > p.
=== modified file 'meshlab/src/meshlabplugins/render_rm/glstateholder.h' --- meshlab/src/meshlabplugins/render_rm/glstateholder.h 2008-01-30 15:46:19 +0000 +++ meshlab/src/meshlabplugins/render_rm/glstateholder.h 2008-01-31 15:09:44 +0000 @@ -160,7 +160,7 @@ class GLStateHolder : public QObject { Q_OBJECT - + friend class RmMeshShaderRenderPlugin; // private data members private: