Package: wnpp Severity: normal The current maintainer of lxdoom, Joe Drew <[EMAIL PROTECTED]>, has orphaned this package.
Maintaining a package requires time and skills. Please only adopt this package if you are *sure* you will have enough time and attention to work on it. If you want to be the new maintainer, please see http://www.debian.org/devel/wnpp/index.html#howto-o for detailed instructions how to adopt a package properly. Some information about this package: Package: lxdoom Binary: lxdoom-sndserv, lxdoom-svga, lxdoom, lxdoom-x11 Version: 1.4.4main-0.1 Priority: optional Section: games Maintainer: Joe Drew <[EMAIL PROTECTED]> Build-Depends: svgalibg1-dev [i386], debhelper (>= 3.0.0), libxt-dev, libx11-dev, libxext-dev, libxxf86dga-dev, x-dev, dpkg-dev (>= 1.13), autotools-dev Architecture: any Standards-Version: 3.6.1 Format: 1.0 Directory: pool/main/l/lxdoom Files: 22269c74ef653cfdd7e6cf1414c27316 726 lxdoom_1.4.4main-0.1.dsc 0052404cafb1401257f32ce3af2a360f 1041291 lxdoom_1.4.4main.orig.tar.gz 886e8df008162deb7ecce08bf1969eae 19396 lxdoom_1.4.4main-0.1.diff.gz Package: lxdoom-sndserv Priority: optional Section: games Installed-Size: 100 Maintainer: Joe Drew <[EMAIL PROTECTED]> Architecture: i386 Source: lxdoom Version: 1.4.4main-0.1 Replaces: lxdoom (<< 1.4.4-2) Depends: libc6 (>= 2.3.6-6), lxdoom-x11 | lxdoom-svga Filename: pool/main/l/lxdoom/lxdoom-sndserv_1.4.4main-0.1_i386.deb Size: 49008 MD5sum: dba92bc0cff9132a80a556ad3958b88b SHA1: 3955d6009bdb5281af40da7f8c7669a8261891c3 SHA256: 236b1bef6cc52cea31ef162f72b6f9957dead1e4e99d12c497b327db8d495228 Description: sound effects server for lxdoom Sound effects in LxDoom are played by a separate executable, the sound server. This sound server isn't required to play LxDoom (it will detect the presence or absence of both sndserv and musserv) -- it will, however, enhance your playing experience. Tag: game::arcade, interface::3d, role::plugin, use::gameplaying Package: lxdoom-svga Priority: optional Section: games Installed-Size: 520 Maintainer: Joe Drew <[EMAIL PROTECTED]> Architecture: i386 Source: lxdoom Version: 1.4.4main-0.1 Provides: doom-engine Depends: libc6 (>= 2.3.6-6), libsvga1, lxdoom, debconf | debconf-2.0 Recommends: lxdoom-sndserv, lxmusserv Conflicts: suidmanager (<< 0.50) Filename: pool/main/l/lxdoom/lxdoom-svga_1.4.4main-0.1_i386.deb Size: 241682 MD5sum: ac200e8bf0ac340df7ece1e0bf4cb9bc SHA1: 962abddfcbd7ef338dd5841899293019e2ffd462 SHA256: dd102f30d30972cf3f97c881604b8db011e8883fde1788fb857225346cfa7493 Description: svgalib binary for lxdoom Doom is a 3d shoot'em'up game, written by id Software, first released in 1993. . LxDoom is a version of Doom, designed to run on Unix either under XFree86 or using SVGALib. . LxDoom is based on Boom, a freely available port of Doom for DOS, written by TeamTNT (http://www.teamtnt.com/). . This is the svgalib binary for lxdoom. Note that installing this could be a security risk - if you don't completely trust a setuid doom binary, only use lxdoom-x11. Tag: game::arcade, interface::3d, role::program, use::gameplaying Package: lxdoom Priority: optional Section: games Installed-Size: 480 Maintainer: Joe Drew <[EMAIL PROTECTED]> Architecture: i386 Version: 1.4.4main-0.1 Depends: libc6 (>= 2.3.6-6), lxdoom-x11 | lxdoom-svga Recommends: freedoom | doom-wad | doom-wad-editor Filename: pool/main/l/lxdoom/lxdoom_1.4.4main-0.1_i386.deb Size: 293704 MD5sum: c7491f1ac999e46d9ac17d352f69d3f1 SHA1: 2e82c7477ff34ef99bcdd3812f68667903e6aee0 SHA256: a0d785b12fbe6309255ae0db3f9381d33fef965c0e982f512d88273656556c35 Description: Unix port of boom, an enhanced version of DOOM Doom is a 3d shoot'em'up game, written by id Software, first released in 1993. . LxDoom is a version of Doom, designed to run on Unix either under XFree86 or using SVGALib. . LxDoom is based on Boom, a freely available port of Doom for DOS, written by TeamTNT (http://www.teamtnt.com/). . This package includes only the network game server and the required game wad file (boomlump.wad). To actually play lxdoom, you require lxdoom-x11 or lxdoom-svga, depending on whether you're going to play lxdoom on the console or X. Packages which may also enhance your gameplay are lxdoom-sndserv and lxmusserv, which are the sound server and music server packages, respectively. Tag: game::arcade, interface::daemon, role::program, use::gameplaying Package: lxdoom-x11 Priority: optional Section: games Installed-Size: 524 Maintainer: Joe Drew <[EMAIL PROTECTED]> Architecture: i386 Source: lxdoom Version: 1.4.4main-0.1 Provides: doom-engine Depends: libc6 (>= 2.3.6-6), libice6, libsm6, libx11-6, libxext6, lxdoom Recommends: lxdoom-sndserv, lxmusserv Filename: pool/main/l/lxdoom/lxdoom-x11_1.4.4main-0.1_i386.deb Size: 245248 MD5sum: 7ed8155dad863b1ac44090e82dd94933 SHA1: 2ddb1f394ace10b3de0ecb79d98ce789618afae8 SHA256: dd93c83b7f5281de7162cfabd8eaaed35dfa610774326dcd4017a881abcc9ba1 Description: X binary for lxdoom Doom is a 3d shoot'em'up game, written by id Software, first released in 1993. . LxDoom is a version of Doom, designed to run on Unix either under XFree86 or using SVGALib. . LxDoom is based on Boom, a freely available port of Doom for DOS, written by TeamTNT (http://www.teamtnt.com/). . This is the X binary for LxDoom. Tag: game::arcade, interface::3d, role::program, use::gameplaying -- Mohammed Adnène Trojette