-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Dear colleagues,
I am back. Packaging work for Warzone 2100 is taking way too long, and this is mostly my fault. I will try my best to make it happen this time. I have prepared updated packages for Warzone 2100 release 2.0.6. The packaging files are available at Debian Games Team SVN repository [0], and the source tarball on Alioth web space [1]. A tutorial for building the packages is available in the wiki [2]. [0]svn+ssh://svn.debian.org/svn/pkg-games/packages/trunk/warzone2100 [1]http://pkg-games.alioth.debian.org/tarballs/warzone2100_2.0.6.orig.tar.gz [2]http://wiki.debian.org/Games/SVN I have purged the changelog, because the data it contained is now irrelevant. (Eddy, what is the point of build-depending on dpkg-dev? It is build-essential, is it not?) The package is set to Architecture: any, but this may not be the best option. Warzone 2100 does not officially support 64-bit architectures, and insists on being built as 32-bit application. I patched it to allow building as 64-bit, but the resulting binary seems unstable and segfaults almost immediately after startup (displays splash screen for a couple of seconds) on AMD64 for me. I, however, have seen people reporting success running 64-bit version of Warzone 2100, so I would greatly appreciate some testing here. Regards, Linas P.S. Please post any comments to [EMAIL PROTECTED] mailing list. -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.6 (GNU/Linux) iD8DBQFGK3JoztOe9mov/y4RAsDxAJwKyA87DnRhwLAFNVT3iqn81MTJTwCfaXzq ST9rHIL/jKPLjbi43zTFj68= =69TO -----END PGP SIGNATURE----- -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]