Hi, Feel free to document the engines/RFP/ITP in the machine-parsable debian/TODO of Game-Data-Packager project.
The game assets definitions can be prepared _before_ the engine itself is packaged. It may even offload some work: the data ends up in a predictable location : /usr/share/games/$ORIGINAL_COMMERCIAL_NAME I can create empty projects for you on Salsa if needed. Greetings Le dim. 24 nov. 2024 à 17:21, Antoine Le Gonidec <debian.b...@dotslashplay.it> a écrit : > Jazz² Resurrection is already used by ./play.it [2] when generating > native .deb packages for Jazz Jackrabbit 2. If it were packaged into > Debian, support for this game could be added to game-data-packager [3] > too. > > [2]: https://wiki.debian.org/Games/PlayIt > [3]: https://wiki.debian.org/Games/GameDataPackager