Hi,

Feel free to document the engines/RFP/ITP in
the machine-parsable debian/TODO of Game-Data-Packager project.

The game assets definitions can be prepared _before_ the engine itself
is packaged.

It may even offload some work: the data ends up in a predictable
location : /usr/share/games/$ORIGINAL_COMMERCIAL_NAME

I can create empty projects for you on Salsa if needed.

Greetings

Le dim. 24 nov. 2024 à 17:21, Antoine Le Gonidec
<debian.b...@dotslashplay.it> a écrit :
> Jazz² Resurrection is already used by ./play.it [2] when generating
> native .deb packages for Jazz Jackrabbit 2. If it were packaged into
> Debian, support for this game could be added to game-data-packager [3]
> too.
>
> [2]: https://wiki.debian.org/Games/PlayIt
> [3]: https://wiki.debian.org/Games/GameDataPackager

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